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Learning AV Foundation - Bob McCune

Learning AV Foundation

A Hands-on Guide to Mastering the AV Foundation Framework

(Autor)

Buch | Softcover
432 Seiten
2014
Addison-Wesley Educational Publishers Inc (Verlag)
978-0-321-96180-8 (ISBN)
CHF 56,80 inkl. MwSt
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AV Foundation for iOS and OS X® Programming—Get Started Fast!


 

If you develop media-rich iOS or OS X apps, you can do amazing things with Apple’s AV Foundation. However, the framework is extremely large, reliant on cutting-edge language features, and poorly documented. Now, there’s a more productive way to master these immensely powerful technologies: Bob McCune’s Learning AV Foundation.


McCune’s live presentations and GitHub projects have already helped thousands of Apple developers get started with AV Foundation. Building on his experience, McCune helps you gain true mastery by creating real-world apps, hands-on.


You’ll build a voice memo app, custom video player, video editor, and an image/video camera app. As you proceed, you’ll master all the techniques you need to write your own advanced media apps from scratch. Throughout, McCune provides carefully crafted challenges and complete starter apps—all designed to help you deepen your understanding and make the most of Apple’s breakthrough media framework.


 

COVERAGE INCLUDES



Understanding how AV Foundation fits in Apple’s media environment and each of its key areas of functionality
Enabling your apps with audio playback and recording features
Enhancing video playback to deliver a richer, more dynamic experience
Using AV Kit to match your user interfaces with iOS Videos or OS X QuickTime Player
Developing media capture apps with real-time video processing using OpenGL ES and Core Image
Implementing custom video players
Integrating advanced capture features such as video zooming, face detection, barcode scanning, and high frame rate capture
Mixing multiple audio tracks and automating volume control
Building sophisticated non-linear, non-destructive editing apps
Adding advanced video editing capabilities, such as video transitions and animation effects

Bob McCune is an iOS developer and instructor from Minnesota. He started developing for the Mac in 2007 and then switched to iOS when the first iPhone SDK was released in 2008. He is the owner of TapHarmonic, LLC, a small iOS consulting and training company based out of MN. Bob also founded the MN chapter of CocoaHeads in the spring of 2008 and remains the group leader to this day. Bob and his wife, Linda, have two amazing children who are who are growing up faster than he would like. He is incredibly blessed to have such a loving and supportive family.

Preface   xiii

Part I: AV Foundation Essentials   1

 

Chapter 1: Getting Started with AV Foundation   3

  What Is AV Foundation?   3
  Where Does AV Foundation Fit?   4
  Decomposing AV Foundation   6
  Understanding Digital Media   7
  Digital Media Compression   13
  Container Formats   18
  Hello AV Foundation   19
  Summary   23
  Challenge   24


Chapter 2: Playing and Recording Audio   25

  Mac and iOS Audio Environments   25
  Understanding Audio Sessions   26
  Audio Playback with AVAudioPlayer   28
  Building an Audio Looper   30
  Configuring the Audio Session   34
  Handling Interruptions   36
  Responding to Route Changes   40
  Audio Recording with AVAudioRecorder   42
  Building a Voice Memo App   45
  Enabling Audio Metering   52
  Summary   57
Chapter 3: Working with Assets and Metadata   59

  Understanding Assets   59
  Creating an Asset   60
  Asynchronous Loading   63
  Media Metadata   65
  Working with Metadata   70
  Building the MetaManager App   76
  Saving Metadata   98
  Summary   101
  Challenge   101


Chapter 4: Playing Video 103

  Playback Overview 103
  Playback Recipe 107
  Working with Time 109
  Building a Video Player 110
  Time Observation 118
  Creating a Visual Scrubber 124
  Showing Subtitles 129
  Airplay 133
  Summary 136
  Challenge 136


Chapter 5: Using AV Kit   137
  AV Kit for iOS   137
  AV Kit for Mac OS X   140
  First Steps   140
  Control Styles   144
  Going Further   147
  Working with Chapters   151
  Enabling Trimming   157
  Exporting   159
  Movie Modernization   161
  Summary   165
  Challenge   166



Part II: Media Capture   167

 

Chapter 6: Capturing Media   169

  Capture Overview   169
  Simple Recipe   174
  Building a Camera App   175
  Summary   208
  Challenge   208 Chapter 7: Using Advanced Capture Features   209

  Video Zooming   209
  Face Detection   216
  Machine-Readable Code Detection   228
  Using High Frame Rate Capture   241
  Processing Video   247
  Understanding CMSampleBuffer   249
  Summary   257
  Challenge   258


Chapter 8: Reading and Writing Media   259

  Overview   259
  Building an Audio Waveform View   265
  Advanced Capture Recording   276
  Summary   293
  Challenge   293

Part III: Media Creation and Editing   295

 

Chapter 9: Composing and Editing Media   297

  Composing Media   297
  Working with Time   300
  Basic Recipe   303
  Introducing 15 Seconds   307
  Building a Composition   311
  Exporting the Composition   316
  Summary   321
  Challenge   322


Chapter 10: Mixing Audio   323

  Mixing Audio   323
  Mixing Audio in the 15 Seconds App   327
  Summary   333
  Challenge   333


Chapter 11: Building Video Transitions    335

  Overview    335
  Conceptual Steps    337
  15 Seconds: Adding Video Transitions    348
  Summary    360
  Challenge    360 Chapter 12: Layering Animated Content   361

  Using Core Animation   361
  Using Core Animation with AV Foundation   363
  15 Seconds: Adding Animated Titles   367
  Preparing the Composition   378
  Summary   383
  Challenge   384

Erscheint lt. Verlag 13.11.2014
Verlagsort New Jersey
Sprache englisch
Maße 181 x 229 mm
Gewicht 658 g
Themenwelt Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Weitere Themen Smartphones / Tablets
Technik Nachrichtentechnik
ISBN-10 0-321-96180-3 / 0321961803
ISBN-13 978-0-321-96180-8 / 9780321961808
Zustand Neuware
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