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Beginning iPhone Development with Swift 5 - Wallace Wang

Beginning iPhone Development with Swift 5 (eBook)

Exploring the iOS SDK

(Autor)

eBook Download: PDF
2019 | 5th ed.
XV, 648 Seiten
Apress (Verlag)
978-1-4842-4865-2 (ISBN)
Systemvoraussetzungen
46,99 inkl. MwSt
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Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you'll also learn about touch gestures, table views, and collection views for displaying data on a user interface. 

Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple application.

You'll start with designing basic user interfaces and then explore more sophisticated ones that involve multiple screens such as navigation controllers, tab bars, tool bars, page views, and split views that are particularly useful on the larger screens of the iPad and certain iPhone models. And there's much more!

Beginning iPhone Development with Swift 5 covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps. Once you're ready, move on to Pro iPhone Development with Swift 5 to learn more of the really unique aspects of iOS programming and the Swift language.

What You Will Learn

  • Discover what data persistence is, and why it's important
  • Build cool, crisp user interfaces
  • Display data in Table Views
  • Work with all the most commonly used iOS Frameworks

  • Who This Book is For

    Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK. 



    Wallace Wang is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Mac. He s written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Mac and iPhone/iPad, he also performs stand-up comedy, having appeared on A&E s 'Evening at the Improv,' and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he's not writing computer books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.

    Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you'll also learn about touch gestures, table views, and collection views for displaying data on a user interface. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple application.You'll start with designing basic user interfaces and then explore more sophisticated ones that involve multiple screens such as navigation controllers, tab bars, tool bars, page views, and split views that are particularly useful on the larger screens of the iPad and certain iPhone models. And there's much more!Beginning iPhone Development with Swift 5 covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps. Once you're ready, move on to Pro iPhone Development with Swift 5 to learn more of the really unique aspects of iOS programming and the Swift language.What You Will LearnDiscover what data persistence is, and why it's importantBuild cool, crisp user interfacesDisplay data in Table ViewsWork with all the most commonly used iOS FrameworksWho This Book is ForAspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK. 

    Table of Contents 5
    About the Author 12
    About the Technical Reviewer 13
    Chapter 1: Understanding iOS Programming 14
    Learning About Xcode 18
    Summary 33
    Chapter 2: Designing User Interfaces 34
    Learning About Views and Class Files 45
    Working with Different Screen Sizes 52
    Previewing the User Interface 58
    Summary 62
    Chapter 3: Writing Swift Code 64
    Creating IBOutlet Variables 66
    Creating IBAction Methods 73
    Using Apple’s Frameworks 78
    Using the Xcode Editor 80
    Getting Help with Swift Commands 82
    Folding and Unfolding Functions 84
    Summary 84
    Chapter 4: Using Xcode 86
    Changing Xcode’s Appearance 86
    The Navigator Pane 87
    The Toolbar 91
    The Tab Bar 95
    Marking Swift Code 97
    Renaming and Deleting IBOutlet Variables 100
    Summary 103
    Chapter 5: Working with Controllers 105
    Understanding Controllers 105
    Working with Multiple Controllers 111
    Transitioning Between Controllers 114
    Embedding in a Navigation Controller 120
    Using a Navigation Controller 124
    Summary 126
    Chapter 6: Adding User Interface Objects 128
    Changing the Size and Position of Objects 129
    Changing an Object’s Attributes 133
    Understanding the Safe Area 135
    Defining Constraints 139
    Defining Constraints Automatically 140
    Viewing and Deleting Constraints 144
    Adding Constraints Manually 146
    Using Stack Views 154
    Summary 158
    Chapter 7: Using Common User Interface Objects 160
    Using Labels 162
    Using Text Fields 172
    Defining Different Keyboards 180
    Defining the Content of a Text Field 182
    Modifying the Appearance of a Text Field 185
    Using Buttons 189
    Summary 191
    Chapter 8: Steppers, Sliders, Progress Views, and Activity Indicator Views 193
    Using Steppers 194
    Using Sliders 200
    Modifying a Slider with Swift Code 203
    Using the Progress and Activity Indicator Views 205
    Using a Progress View 209
    Summary 214
    Chapter 9: Image Views and Text Views 215
    Using Image Views 215
    Making the Image View Interactive 220
    Using a Text View 223
    Changing Text Appearance in a Text View 227
    Creating Clickable Text in a Text View 229
    Displaying the Virtual Keyboard with a Text View 232
    Summary 236
    Chapter 10: Buttons, Switches, and Segmented Controls 237
    Understanding Events 238
    Using Buttons 239
    Using a Switch 242
    Using a Segmented Control 246
    Connecting Multiple Objects to the Same IBAction Method 251
    Summary 262
    Chapter 11: Touch Gestures 263
    Detecting Tap Gestures 264
    Detecting Pinch Gestures 273
    Detecting Rotation Gestures 280
    Detecting Pan Gestures 287
    Detecting Screen Edge Pan Gestures 294
    Detecting Swipe Gestures 301
    Detecting Long Press Gestures 310
    Summary 316
    Chapter 12: Using Alerts and Pickers 317
    Using an Alert Controller 318
    Displaying and Responding to Multiple Buttons 321
    Displaying a Text Field on an Alert Controller 325
    Using a Date Picker 330
    Creating a Custom Picker 337
    Displaying a Multiple-Component Picker View 343
    Summary 349
    Chapter 13: Constraints and Stack Views 350
    Understanding Constraints 351
    Using Stack Views 362
    Summary 368
    Chapter 14: Using Table Views 370
    Creating a Simple Table View 371
    Selecting an Item in a Table View 383
    Creating Grouped Tables 386
    Displaying Indexes 396
    Using a Table View Controller 404
    Summary 413
    Chapter 15: Customizing Table View Cells 414
    Customizing a Table View Cell in Swift 415
    Designing a Custom Table View Cell 424
    Swipe to Add and Delete a Row 435
    Summary 446
    Chapter 16: Using Collection Views 447
    Creating a Collection View 447
    Displaying Data in a Collection View 453
    Displaying Section Headers in a Collection View 462
    Summary 474
    Chapter 17: Using the Navigation Controller 475
    Using a Navigation Controller 476
    Passing Data to Other Views 485
    Displaying Multiple Views in a Navigation Controller 491
    Customizing the Navigation Bar 500
    Modifying the Prompt and Title Text 500
    Modifying the Back Button 505
    Modifying the Color of the Navigation Bar 508
    Adding Buttons to a Navigation Bar 509
    Summary 517
    Chapter 18: Using Tab Bars and Tool Bars 519
    Switching View Controllers in a Tab Bar Controller 522
    Customizing Tab Bar Icons 527
    Deleting View Controllers from a Tab Bar Controller 533
    Creating a Tool Bar 534
    Adding and Deleting Tool Bar Buttons 538
    Summary 542
    Chapter 19: Using the Page View Controller 544
    Adding and Customizing a Page Controller 545
    Adding View Controllers 547
    Making View Controllers Appear in a Page Controller 551
    Summary 560
    Chapter 20: Using the Split View Controller 561
    Understanding the Structure of a Split View Controller 564
    Adding a Split View Controller to a Storyboard 574
    Creating Class Files 579
    Modifying the AppDelegate.swift File 580
    Modifying the DetailViewController.swift File 583
    Modifying the MasterTableViewController.swift File 586
    Summary 589
    Appendix: An Introduction to Swift 591
    Storing Data 594
    Storing Different Data Types 597
    Using Optional Data Types 601
    Using Comments 605
    Mathematical and String Operators 606
    Branching Statements 609
    Using Boolean Values 609
    Using Boolean Operators 611
    Using If Statements 612
    Using Switch Statements 614
    Looping Statements 617
    Using the For Loop 618
    Using the While Loop 619
    Using the Repeat Loop 620
    Functions 621
    Data Structures 624
    Storing Data in Arrays 624
    Storing Data in Tuples 627
    Storing Data in Dictionaries 629
    Storing Data in Structures 632
    Classes and Object-Oriented Programming 634
    Understanding Encapsulation 635
    Understanding Inheritance 636
    Understanding Polymorphism 638
    Summary 640
    Index 642

    Erscheint lt. Verlag 31.5.2019
    Zusatzinfo XV, 648 p. 398 illus., 376 illus. in color.
    Sprache englisch
    Themenwelt Informatik Betriebssysteme / Server iOS
    Informatik Betriebssysteme / Server Macintosh / Mac OS X
    Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
    Informatik Weitere Themen Smartphones / Tablets
    Schlagworte Apple • Apps • core data • core location • Development • iCloud • Ios • iPad programming • iPhone • map kit • programming • Software • Sprite kit • SWIFT • tvos • WatchOS • Xcode
    ISBN-10 1-4842-4865-1 / 1484248651
    ISBN-13 978-1-4842-4865-2 / 9781484248652
    Informationen gemäß Produktsicherheitsverordnung (GPSR)
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