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Mac Application Development For Dummies - Karl G. Kowalski, Tim Layton

Mac Application Development For Dummies

Buch | Softcover
416 Seiten
2011
John Wiley & Sons Inc (Verlag)
978-1-118-03222-0 (ISBN)
CHF 35,95 inkl. MwSt
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The App Store extends to the Mac desktop! Developers: here's how join the fun If you love your desktop Mac but want to enjoy the fun and challenge of developing apps for the App Store, here's your chance to combine both loves. This fun, full-color guide shows you how to create killer Mac apps on, and for, a desktop Mac.
The App Store extends to the Mac desktop! Developers: here's how join the fun If you love your desktop Mac and want to enjoy the fun and challenge of developing Mac apps for the App Store, here's your chance to get started. This fun, full-color guide shows you how to create killer Mac apps on, and for, a desktop Mac. The book takes you step by step through the development of two apps while you get up to speed on the Mac App SDK, Xcode 4, how a Mac app runs, cryptography, views, and much more. Shows you how to download the Mac App SDK, set up Xcode 4, and how Mac apps run Takes you step by step through the development of two Mac desktop apps Explains views, view controllers, interface objects, gesture recognizers, cryptography, security, network awareness, and much more The App Store for the Mac desktop is the next big thing for developers! Be ready with this book at your disposal. Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.

Karl G. Kowalski is the principal software engineer for RSA Security, where he has worked on security software solutions for Apple devices since 2006. He's an expert Mac developer with experience in technologies ranging from databases to text-to-speech integration.

Introduction 1 Part I: Getting Started on Macintosh Apps 7 Chapter 1: Gathering What You Need to Develop Mac Apps 9 Chapter 2: Mac OS X Coding with Xcode 39 Chapter 3: Giving Your App Something to Do 63 Chapter 4: Objective-C and Cocoa Applications 87 Part II: A View to an App 115 Chapter 5: Using Interface Builder to Lay Out Your Views 117 Chapter 6: Controlling Your Windows and Views 147 Chapter 7: Drawing Advanced Views 177 Part III: Focus on the User 207 Chapter 8: Maintaining Your Users' Data 209 Chapter 9: Working in the Background 251 Chapter 10: Printing Your User's Data 283 Part IV: Polishing and Supporting Your App 303 Chapter 11: Debugging Your App 305 Chapter 12: Putting On the Finishing Touches 337 Part V: The Part of Tens 367 Chapter 13: Ten Useful Apple Sample Apps 369 Chapter 14: Ten Macintosh Development Tips 377 Index 387

Erscheint lt. Verlag 3.11.2011
Zusatzinfo col. ill
Verlagsort New York
Sprache englisch
Maße 188 x 230 mm
Gewicht 702 g
Einbandart Paperback
Themenwelt Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Weitere Themen Hardware
ISBN-10 1-118-03222-5 / 1118032225
ISBN-13 978-1-118-03222-0 / 9781118032220
Zustand Neuware
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