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3D Computer Vision - Yu-Jin Zhang

3D Computer Vision (eBook)

Foundations and Advanced Methodologies

(Autor)

eBook Download: PDF
2024 | 2024
XVI, 469 Seiten
Springer Nature Singapore (Verlag)
978-981-19-7603-2 (ISBN)
Systemvoraussetzungen
171,19 inkl. MwSt
(CHF 167,25)
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This book offers a comprehensive and unbiased introduction to 3D Computer Vision, ranging from its foundations and essential principles to advanced methodologies and technologies. Divided into 11 chapters, it covers the main workflow of 3D computer vision as follows: camera imaging and calibration models; various modes and means of 3D image acquisition; binocular, trinocular and multi-ocular stereo vision matching techniques; monocular single-image and multi-image scene restoration methods; point cloud data processing and modeling; simultaneous location and mapping; generalized image and scene matching; and understanding spatial-temporal behavior.

Each topic is addressed in a uniform manner: the dedicated chapter first covers the essential concepts and basic principles before presenting a selection of typical, specific methods and practical techniques. In turn, it introduces readers to the most important recent developments, especially in the last three years. This approachallows them to quickly familiarize themselves with the subject, implement the techniques discussed, and design or improve their own methods for specific applications. The book can be used as a textbook for graduate courses in computer science, computer engineering, electrical engineering, data science, and related subjects. It also offers a valuable reference guide for researchers and practitioners alike.



Yu-Jin ZHANG received his Ph.D. in Applied Science from the State University of Liège, Belgium, in 1989. From 1989 to 1993, he was a post-doctoral fellow and research fellow at the Delft University of Technology, the Netherlands. In 1993, he joined the Department of Electronic Engineering, Tsinghua University, Beijing, China, where he has been a professor (since 1997) and tenured professor (since 2014) of Image Engineering.

Actively engaged in image engineering education and research, he has published more than 500 research papers and more than 50 books, including the series of textbooks 'Image Engineering (I): Image Processing,' 'Image Engineering (II): Image Analysis,' 'Image Engineering (III): Image Understanding' and 'Image Engineering (bound volume)' (1st, 2nd, 3rd, and 4th editions); three monographs: 'Image Segmentation,' 'Content-based Visual Information Retrieval' and 'Subspace-based Face Recognition,' and one dictionary: 'AnEnglish-Chinese Dictionary of Image Engineering' (1st, 2nd, and 3rd editions), as well as three edited books: 'Advances in Image and Video Segmentation,' 'Semantic-Based Visual Information Retrieval' and 'Advances in Face Image Analysis: Techniques and Technologies.'

He is the honorary chairman of supervisors (2020 to present) of the China Society of Image and Graphics (CSIG), and one of first Fellow members of the China Society of Image and Graphics (since 2019). He is the current or former deputy editor-in-chief of 'Journal of Image and Graphics' and associate editor of 'Acta Automatica Sinica,' 'International Journal of Image and Graphics,' 'Journal of CAD and Computer Graphics,' 'Journal of Electronics and Information,' 'Optical Engineering,' 'Pattern Recognition Letters' and 'Signal Processing.' He was the program chair of the First, Second, Fourth, Fifth, Sixth, Seventh and Eighth International Conference on Image and Graphics (ICIG'2000, ICIG'2002, ICIG'2007, ICIG'2009, ICIG'2011, ICIG'2013, and ICIG'2015). He was the program chair of 'The Twenty-Fourth International Conference on Image Processing (ICIP'2017).'

He has been a senior member of the IEEE since 1999, a Fellow of the SPIE since 2011, and a Fellow of the CSIG since 2019.
This book offers a comprehensive and unbiased introduction to 3D Computer Vision, ranging from its foundations and essential principles to advanced methodologies and technologies. Divided into 11 chapters, it covers the main workflow of 3D computer vision as follows: camera imaging and calibration models; various modes and means of 3D image acquisition; binocular, trinocular and multi-ocular stereo vision matching techniques; monocular single-image and multi-image scene restoration methods; point cloud data processing and modeling; simultaneous location and mapping; generalized image and scene matching; and understanding spatial-temporal behavior.Each topic is addressed in a uniform manner: the dedicated chapter first covers the essential concepts and basic principles before presenting a selection of typical, specific methods and practical techniques. In turn, it introduces readers to the most important recent developments, especially in the last three years. This approachallows them to quickly familiarize themselves with the subject, implement the techniques discussed, and design or improve their own methods for specific applications. The book can be used as a textbook for graduate courses in computer science, computer engineering, electrical engineering, data science, and related subjects. It also offers a valuable reference guide for researchers and practitioners alike.
Erscheint lt. Verlag 26.4.2024
Zusatzinfo XVI, 469 p. 218 illus., 178 illus. in color.
Sprache englisch
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Technik Elektrotechnik / Energietechnik
Schlagworte 3-D Image Acquisition • computer vision • image reconstruction • Image understanding • Point cloud data • scene interpretation • Shape fronm X • Simultaneous location and mapping • Stereo Vision • Understanding of spatial-temporal behavior
ISBN-10 981-19-7603-1 / 9811976031
ISBN-13 978-981-19-7603-2 / 9789811976032
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