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Sculpting in ZBrush Made Simple -  Lukas Kutschera

Sculpting in ZBrush Made Simple (eBook)

Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
eBook Download: EPUB
2024 | 1. Auflage
508 Seiten
Packt Publishing (Verlag)
978-1-80324-407-5 (ISBN)
Systemvoraussetzungen
43,19 inkl. MwSt
(CHF 42,20)
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Embark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools.
The first part of this book is dedicated to helping you become familiar with ZBrush's user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You'll also create a demon bust with the help of ZBrush's concept sculpting tool, DynaMesh. In the second part, you'll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you'll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you'll learn everything from basic facial anatomy to hair creation with FiberMesh.
By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.


Written by 'House of the Dragon' sculptor Lukas Kutschera, jumpstart your sculpting career and learn from the industry's most effective modeling and sculpting tools to create AAA-quality characters, props, and lifelike portraitsKey FeaturesShine in a professional environment with three practical projects and vital design and portfolio tips through this part-color guideExplore organic modeling, concept sculpting, and character creation workflowsDiscover tools and techniques employed by professionals from the games, VFX and collectibles industriesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionEmbark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You ll also create a demon bust with the help of ZBrush s concept sculpting tool, DynaMesh. In the second part, you ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.What you will learnEnhance your sculpting skills to craft a variety of organic and hard surface objectsCreate humanoid characters, focusing on basic anatomy and proportionsExplore sculpting techniques for intricate details in human heads and hairSculpt objects such as armor, clothing, and accessoriesCreate custom brushes to enhance your sculpting workflowDevelop skills in detailing and surfacing to add texture and depth to your sculptsUse Polypaint and Materials to add color and enhance your sculpturesRender and export your sculpts to share them with othersWho this book is forThis book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the ZBrush software. It's a valuable resource for professionals switching to ZBrush or looking to broaden their skill set. While prior ZBrush experience and artistic abilities will prove beneficial, they're not prerequisites to understand the content covered. The book covers common and essential ZBrush workflows, making it ideal for both beginner and intermediate artists looking to explore the extensive capabilities of ZBrush.]]>
Erscheint lt. Verlag 8.3.2024
Sprache englisch
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Mathematik / Informatik Informatik Theorie / Studium
ISBN-10 1-80324-407-0 / 1803244070
ISBN-13 978-1-80324-407-5 / 9781803244075
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