Sams Teach Yourself iPad Application Development in 24 Hours
Sams Publishing (Verlag)
978-0-672-33439-9 (ISBN)
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-Getting started fast
-Mastering essential Objective
-C, Cocoa Touch, and MVC concepts
-Building multi-touch apps
-Using popovers, custom keyboards, and other iPad UI elements
-Integrating media into apps
-Reading, writing, and navigating data
-Sensing movement with the accelerometer
-Writing "universal" apps for all iOS devices
-Debugging iPad software
-App Store distribution, and much more
Step-by-step instructions walk through common questions, issues, and tasks... Q and As, Quizzes, and Exercises test your knowledge... "Did You Know?" tips offer insider advice and shortcuts... "Watch Out!" alerts help you avoid problems. By the time you're are finished, you won't just understand iPad 2 programming: you'll be comfortable writing real-world apps that sell.
John Ray is Senior Business Analyst and Development Team Manager for the Ohio State University Research Foundation. His Pearson books include Sams Teach Yourself iPhone Application Development in 24 Hours, Using TCP/IP: Special Edition, Teach Yourself Dreamweaver MX in 21 Days, and Mac OS X Unleashed.
1. Preparing Your System and iPad for Development
2. Introduction to XCode and the iPad Simulator
3. Discovering Objective-C
4. Inside Cocoa Touch
5. Exploring Interface Builder
6. Model-View-Controller Application Design
7: Working with Text, Keyboards, and Buttons
8. Handling Images, Animation, and Sliders
9. Using Advanced Interface Objects and Views
10. Implementing Multi-value Interfaces with Pickers
11. Presenting Options with Popovers and Custom Keyboards
12. Getting the User's Attention
13. Implementing Multiple Views with Toolbars and Tab Bars
14. Navigating Data Using Table Views and Split View-based Applications
15. Reading and Writing Application Data
16. Accessing and Creating Shared Files
17. Building Rotatable and Resizable User Interfaces
18. Using Advanced Touches and Gestures
19. Sensing Movement with Accelerometer Input
20. Working with Rich Media
21. Interacting with Other Applications
22. Building Universal Applications
23. Application Debugging and Optimization
24. Distributing Applications through the App Store
Erscheint lt. Verlag | 28.11.2011 |
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Verlagsort | Indianapolis |
Sprache | englisch |
Maße | 178 x 232 mm |
Themenwelt | Informatik ► Betriebssysteme / Server ► Macintosh / Mac OS X |
Informatik ► Programmiersprachen / -werkzeuge ► Mac / Cocoa Programmierung | |
Informatik ► Software Entwicklung ► Mobile- / App-Entwicklung | |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
Technik ► Nachrichtentechnik | |
ISBN-10 | 0-672-33439-9 / 0672334399 |
ISBN-13 | 978-0-672-33439-9 / 9780672334399 |
Zustand | Neuware |
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