Location-Based Gaming
Springer Verlag, Singapore
978-981-13-0682-2 (ISBN)
Dale Leorke is a Postdoctoral Researcher at the Centre of Excellence in Game Culture Studies at the University of Tampere, Finland.
1. Introduction.- Part One: Discourses and Ideologies.- 2. A Definition and Brief History of Location-based Games (2001-8).- 3. ‘The City Becomes the Game’s Playground’: Discursive Claims.- Part Two: The App Ecology.- 4. Location-based Gaming’s Second Phase (2008 – present).- 5: Location-based Gaming Apps and the Labour of Play.- Part 3: City-funded Location-based Games.- 6. Urban Policy and Participatory Planning Location-based Games.- 7. Wayfinding and Codemaking in the City of Melbourne.- 8. Conclusion.
“This book is primarily for those interested in research or scholarly inquiry in location based gaming. … if you are interested in doing scholarly research in location-based gaming or some similar area, it is a good book to have.” (J. M. Artz, Computing Reviews, August 15, 2019)
Erscheinungsdatum | 27.07.2018 |
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Zusatzinfo | 26 Illustrations, black and white; XII, 266 p. 26 illus. |
Verlagsort | Singapore |
Sprache | englisch |
Maße | 148 x 210 mm |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
Naturwissenschaften ► Geowissenschaften ► Geografie / Kartografie | |
Sozialwissenschaften | |
ISBN-10 | 981-13-0682-6 / 9811306826 |
ISBN-13 | 978-981-13-0682-2 / 9789811306822 |
Zustand | Neuware |
Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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