Mastering Unity Game Development with C#
Packt Publishing Limited (Verlag)
978-1-83546-636-0 (ISBN)
Key Features
Progress from basics to advanced Unity techniques effortlessly
Write clean, efficient C# code to deliver seamless and engaging gameplay experiences
Craft captivating game mechanics and optimize the UI to develop standout games
Purchase of the print or Kindle book includes a free PDF eBook
Book DescriptionDo you want to level up your Unity game development skills? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and captivating gameplay.
Written by a highly experienced Unity developer, this book emphasizes project organization, clean C# code, and Unity plugins, including the new Input System and Cinemachine. Mastering Unity Game Development with C# shows you how to structure projects effectively, write clean and modular code, utilize the power of Unity plugins, and design engaging game mechanics. You’ll also understand how to optimize user interfaces for a seamless player experience, manage game data efficiently, contribute to existing code bases, integrate third-party assets and APIs, and apply optimization techniques to enhance game performance.
By the end of this book, you’ll have acquired the knowledge and skills that will empower you to create efficient and engaging games.What you will learn
Structure projects and break down game design into manageable systems
Utilize Unity plugins such as the new Input System and Cinemachine
Contribute effectively to existing code bases in Unity with C#
Optimize user interfaces using C# for a seamless player experience
Manage game data efficiently in Unity with C#
Enrich your game with third-party assets and APIs using C#
Who this book is forThis book is designed for game developers, professional gamers, and game development enthusiasts who have prior experience with Unity and are comfortable with C# programming. If you have a basic understanding of Unity's core functionalities such as creating scenes, scripting, and manipulating objects, this book will help you gain the skills needed to master Unity game development.
Mohamed Essam is a highly skilled Unity developer with expertise in creating captivating gameplay experiences across various platforms. With a solid background in game development spanning over four years, he has successfully designed and implemented engaging gameplay mechanics for mobile devices and other platforms. His current focus lies in the development of a highly popular multiplayer game, boasting an impressive 20 million downloads. Equipped with a deep understanding of cutting-edge technologies and a knack for creative problem solving, Mohamed Essam consistently delivers exceptional results in his projects.
Table of Contents
An Introduction to Game Design and Project Organization
Writing Clean and Modular C# Code for Unity Game Development
Extending Functionality with Unity Plugins
Implementing Engaging Game Mechanics Using C# in Unity
Designing Optimized User Interfaces with C# for Unity Games
Effective Game Data Handling and Management with C# in Unity
Contributing to Existing Code Bases in Unity with C#
Implementing External Assets, APIs, and Pre-Built Components with C# in Unity
Optimizing the Game Using Unity's Profiler, Frame Debugger, and Memory Profiler
Tips and Tricks in Unity
Erscheinungsdatum | 17.04.2024 |
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Verlagsort | Birmingham |
Sprache | englisch |
Maße | 191 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge | |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 1-83546-636-2 / 1835466362 |
ISBN-13 | 978-1-83546-636-0 / 9781835466360 |
Zustand | Neuware |
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