C#
O'Reilly Media (Verlag)
978-1-0981-4178-3 (ISBN)
What will you learn from this book?Create apps, games, and more using this engaging, highly visual introduction to C#, .NET, and Visual Studio. In the first chapter you'll dive right in, building a fully functional game using C# and .NET MAUI that can run on Windows, Mac, and even Android and iOS devices. You'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. Interested in a development career? You'll learn important development techniques and ideas-many who learned to code with this book are now professional developers, team leads, coding streamers, and more. There's no experience required except the desire to learn. And this is the best place to start.
What's so special about this book?
If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. With this book, you'll learn C# through a multisensory experience that engages your mind-rather than a text-heavy approach that puts you to sleep.
Andrew Stellman is a developer, architect, speaker, agile coach, project manager, and expert in building better software. Andrew is an author and international speaker, with top-selling books in software development and project management, and world-recognized expert in transforming and improving software organizations, teams, and code. He has architected and built large-scale software systems, managed large international software teams, and consulted for companies, schools, and corporations, including Microsoft, the National Bureau of Economic Research, Bank of America, Notre Dame, and MIT. He's had the privilege of working with some pretty amazing programmers during that time, and likes to think that he's learned a few things from them. Jennifer Greene is an agile coach, development manager, business analyst, project manager, tester, speaker, and authority on software engineering practices and principles. She's been building software for over twenty years in many different domains including media, finance, and IT consulting. She's worked with teams of excellent developers and testers to tackle tough technical problems and focused her career on finding and fixing the habitual process issues that crop up along the way.
Erscheinungsdatum | 23.07.2024 |
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Reihe/Serie | A Brain Friendly Guide |
Zusatzinfo | Illustrationen |
Verlagsort | Sebastopol |
Sprache | englisch |
Maße | 203 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Mathematik / Informatik ► Informatik ► Web / Internet | |
ISBN-10 | 1-0981-4178-4 / 1098141784 |
ISBN-13 | 978-1-0981-4178-3 / 9781098141783 |
Zustand | Neuware |
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