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formZ 4.0 - Lachmi Khemlani

formZ 4.0

(Autor)

Buch | Softcover
446 Seiten
2003
McGraw-Hill Professional (Verlag)
978-0-07-142516-2 (ISBN)
CHF 73,35 inkl. MwSt
A comprehensive, hands-on approach (concepts, skills and techniques) for architects and designers to master formZ -- the most popular 3D software on the market.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.


form*Z COMPLETE -- easygoing workshop style

Relax, pour a cup of coffee, and pull up a chair, because you've just discovered the most enjoyable way to acquire professional skills with form*Z 4.0. Organized just like the author’s workshop courses taught for over 8 years at the University of California at Berkeley, form*Z 4.0 brings Lachmi Khemlani's expert instruction in the world's most popular 3D modeling program right to your desktop.

Work through Khemlani's interesting exercises and assignments at your own pace. Before you know it, you've explored and mastered the full range of form*Z 4.0's capabilities! This hands-on approach -- evolved over many years of instructing architecture, engineering, and design professionals and students, and based on their feedback -- lets you jump right into creating with form*Z. It's a method that's tailor-made to teach you tools and techniques in the order you want to use them, not the arbitrary sequence of program manuals.

Both the book and the convenient CD lead you through an easy-to-follow workshop, showing you how to:

* Create any 2D or 3D objects you can imagine, transform objects into desired configurations, and derive 3D objects from 2D shapes in a number of ways
* Conceptualize dimension and scale, work at multiple topological levels, and create custom textures, reference planes, views, and symbol libraries
* Model free-form shapes with Nurbz, patches, metaballs, and controlled meshes 
* Create sketch renderings as well as realistic lighting and rendering effects with multiple light types, radiosity-based rendering, texture mapping, and decals
* Generate walkthroughs, QuickTime VR movies, and animations for interactive presentations of design concepts

McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide

INTRODUCTIONGetting AcquaintedWORKSHOP 1: LETTING YOURSELF GO1: Beginning with 2D: A Complete Session2: Direct 3D3: Some Basic Functions4: Combining Objects in Various Ways: The BooleansAssignment: A Simple Pavilion

Erscheint lt. Verlag 16.12.2003
Zusatzinfo 300 Illustrations
Sprache englisch
Maße 183 x 231 mm
Gewicht 828 g
Themenwelt Mathematik / Informatik Informatik Grafik / Design
ISBN-10 0-07-142516-0 / 0071425160
ISBN-13 978-0-07-142516-2 / 9780071425162
Zustand Neuware
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