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Flutter for Beginners - Thomas Bailey, Alessandro Biessek

Flutter for Beginners

An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart
Buch | Softcover
370 Seiten
2021 | 2nd Revised edition
Packt Publishing Limited (Verlag)
978-1-80056-599-9 (ISBN)
CHF 78,50 inkl. MwSt
Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide

Key Features

Get up to speed with the basics of Dart programming and delve into Flutter development
Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience
Package and deploy your Flutter apps to achieve native-like performance

Book DescriptionThere have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.
This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.
By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.What you will learn

Explore the core concepts of the Flutter framework and how it is used for cross-platform development
Understand the fundamentals of the Dart programming language
Work with Flutter widgets and learn the concepts of stateful and stateless widgets
Add animation to your app using animated widgets and advanced animations techniques
Master the complete development lifecycle, including testing and debugging
Investigate the app release process to both mobile stores and the web

Who this book is forThis book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.

Thomas Bailey has an extensive background in tech, working for companies and high profile firms as a senior developer, solutions architect and IT director. His education technology company uses Flutter solely as the technology powering their education apps, and he has enjoyed watching Flutter move its initial beta release to a fully fledged and highly popular framework we see today. Alessandro Biessek was born in the beautiful city of Chapecó, in the state of Santa Catarina, southern Brazil, in 1993. He is currently working on mobile application development for Android and iOS in his hometown. He has more than 9 years of experience in development, from desktop development with Delphi to backend with PHP, Node.js, Golang, mobile development with Apache Flex, and Java/Kotlin. Most of his time is devoted to the development of Android apps. Always interested in new technologies, he has been following the Flutter framework for a long time, shown through its growth and adoption in recent months.

Table of Contents

An Introduction to Flutter
An Introduction to Dart
Flutter versus Other Frameworks
Dart Classes and Constructs
Widgets – Building Layouts in Flutter
Handling User Input and Gestures
Routing – Navigating between Screens
Plugins – What Are They and How Do I Use Them?
Popular Third-Party Plugins
Using Widget Manipulations and Animations
Testing and Debugging
Releasing Your App to the World

Erscheinungsdatum
Vorwort Trevor Wills
Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Software Entwicklung Mobile- / App-Entwicklung
ISBN-10 1-80056-599-2 / 1800565992
ISBN-13 978-1-80056-599-9 / 9781800565999
Zustand Neuware
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