Nicht aus der Schweiz? Besuchen Sie lehmanns.de
Fundamentals of Graphics Using MATLAB - Ranjan Parekh

Fundamentals of Graphics Using MATLAB

(Autor)

Buch | Softcover
428 Seiten
2021
CRC Press (Verlag)
978-1-032-08341-4 (ISBN)
CHF 78,50 inkl. MwSt
This book introduces fundamental concepts and principles of 2D and 3D graphics and illustrates the use of MATLAB for this purpose. The objectives are to demonstrate how MATLAB can be used to solve graphics problems and to help the reader gain an indepth knowledge about the subject matter through visual representations and practical examples.
This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students of computer science, graphics, multimedia, and data science. It demonstrates the use of MATLAB® programming for solving problems related to graphics and discusses a variety of visualization tools to generate graphs and plots. The book covers important concepts like transformation, projection, surface generation, parametric representation, curve fitting, interpolation, vector representation, and texture mapping, all of which can be used in a wide variety of educational and research fields. Theoretical concepts are illustrated using a large number of practical examples and programming codes, which can be used to visualize and verify the results.



Key Features:








Covers fundamental concepts and principles of 2D and 3D graphics



Demonstrates the use of MATLAB® programming for solving problems on graphics



Provides MATLAB® codes as answers to specific numerical problems



Provides codes in a simple copy and execute format for the novice learner



Focuses on learning through visual representation with extensive use of graphs and plots



Helps the reader gain in-depth knowledge about the subject matter through practical examples



Contains review questions and practice problems with answers for self-evaluation

Dr. Ranjan Parekh, PhD, is former Professor at the School of Education Technology, Jadavpur University, Kolkata, India. He is involved with teaching subjects related to Multimedia Technologies at the postgraduate level. His research interests include multimedia information processing, pattern recognition, graphics, and computer vision

Ch 1 Interpolating Splines



Ch 2 Blending Functions and Hybrid Splines



Ch 3 Approximating Splines



Ch 4 2D Transformations



Ch 5 Spline Properties



Ch 6 Vectors



Ch 7 3D Transformations



Ch 8 Surfaces



Ch 9 Projections



APPENDIX I: MATLAB® FUNCTION SUMMARY



APPENDIX II: ANSWERS TO PRACTICE PROBLEMS

Erscheinungsdatum
Zusatzinfo 100 Illustrations, color
Verlagsort London
Sprache englisch
Maße 178 x 254 mm
Gewicht 1120 g
Themenwelt Informatik Software Entwicklung User Interfaces (HCI)
Mathematik / Informatik Informatik Theorie / Studium
Mathematik / Informatik Informatik Web / Internet
ISBN-10 1-032-08341-7 / 1032083417
ISBN-13 978-1-032-08341-4 / 9781032083414
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Aus- und Weiterbildung nach iSAQB-Standard zum Certified Professional …

von Mahbouba Gharbi; Arne Koschel; Andreas Rausch; Gernot Starke

Buch | Hardcover (2023)
dpunkt Verlag
CHF 48,85
Lean UX und Design Thinking: Teambasierte Entwicklung …

von Toni Steimle; Dieter Wallach

Buch | Hardcover (2022)
dpunkt (Verlag)
CHF 48,85
Wissensverarbeitung - Neuronale Netze

von Uwe Lämmel; Jürgen Cleve

Buch | Hardcover (2023)
Carl Hanser (Verlag)
CHF 48,95