iPhone App Design for Entrepreneurs (eBook)
XXIII, 223 Seiten
Apress (Verlag)
978-1-4842-4285-8 (ISBN)
Make an app from start to finish on your own or with a dedicated team. This book is your all-in-one, go-to resource for designing, building, and marketing, a trending app that others flock to buy. Use detailed analysis to decide what designs you should choose and whether you should learn to code or hire someone else to do the trench work for you.
If you plan carefully and make intelligent decisions when establishing your viral app business, you will find success on the App Store. Remember, though, the App Store is not a lottery. Apps are not randomly featured, and it is not happenstance that makes your app successful.
Luck and fortuitous timing tempered by hard work and a good app idea are key factors to success. You can't aimlessly create an app, throw it on the App Store, and watch the dollars roll in. You'll get back what you put in. This book lays the foundation and outlines the skills needed by aspiring entrepreneurs with no coding experience for selling a killer app.
- Design apps that are impressive, wow users, and most importantly, are easy to use.
- Build a business model around an app that turns a profit
- Determine when its OK to build your own app or when it's better to hire a third party to do so.
Small business owners who want to create an app, but have no programming experience
Megan Holstein is a writer and entrepreneur based out of Columbus, OH. She's headed app development projects in both the medical field and productivity software field for companies she founded, Pufferfish Software and SimpleList. Additionally, she's worked for Columbus-based companies Fundable, Taivara, and Martini Media Group doing business development and project management.
After spending the better part of a decade developing apps she accumulated dozens of FAQs and held a series of meetings about how to start an app business. This book is the product of those meetings and questions.
Make an app from start to finish on your own or with a dedicated team. This book is your all-in-one, go-to resource for designing, building, and marketing, a trending app that others flock to buy. Use detailed analysis to decide what designs you should choose and whether you should learn to code or hire someone else to do the trench work for you.If you plan carefully and make intelligent decisions when establishing your viral app business, you will find success on the App Store. Remember, though, the App Store is not a lottery. Apps are not randomly featured, and it is not happenstance that makes your app successful. Luck and fortuitous timing tempered by hard work and a good app idea are key factors to success. You can't aimlessly create an app, throw it on the App Store, and watch the dollars roll in. You'll get back what you put in. This book lays the foundation and outlines the skills needed by aspiring entrepreneurs with no coding experience for selling a killer app.What You'll LearnDesign apps that are impressive, wow users, and most importantly, are easy to use.Build a business model around an app that turns a profitDetermine when its OK to build your own app or when it's better to hire a third party to do so.Who This Book Is ForSmall business owners who want to create an app, but have no programming experience
Megan Holstein is a writer and entrepreneur based out of Columbus, OH. She’s headed app development projects in both the medical field and productivity software field for companies she founded, Pufferfish Software and SimpleList. Additionally, she’s worked for Columbus-based companies Fundable, Taivara, and Martini Media Group doing business development and project management.After spending the better part of a decade developing apps she accumulated dozens of FAQs and held a series of meetings about how to start an app business. This book is the product of those meetings and questions.
Ideas to AppPart I. Design1. Refining Your Idea2. Website3. Idea Validation4. Business Models5. Fair Pricing6. Planning Your App7. User Experience Design8. Case Study: Scribe9. Design PersonalityPart II. Development10. Funding Sources11. Case Study: Applits12. Development Methods13. Hiring Developers14. Code Add-Ons15. Beta-TestingPart III. Deployment16. Pre-Launch Marketing17. App Store Listing18. Mailing List19. Social Media20. Online Community21. Case Study: Everest22. App Video23. The Press24. Advertising Space25. Discounts & Promotions
Erscheint lt. Verlag | 20.3.2019 |
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Zusatzinfo | XXIII, 223 p. 24 illus. |
Verlagsort | Berkeley |
Sprache | englisch |
Themenwelt | Informatik ► Betriebssysteme / Server ► iOS |
Informatik ► Programmiersprachen / -werkzeuge ► Mac / Cocoa Programmierung | |
Informatik ► Software Entwicklung ► Mobile- / App-Entwicklung | |
Schlagworte | Apple • App Store • Design • Development • Ios • iPad • iPhone • Mobile Development • programming • SWIFT |
ISBN-10 | 1-4842-4285-8 / 1484242858 |
ISBN-13 | 978-1-4842-4285-8 / 9781484242858 |
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