Learn to Program with Python 3
A Step-by-Step Guide to Programming
Seiten
2018
|
2nd ed.
Apress (Verlag)
978-1-4842-3878-3 (ISBN)
Apress (Verlag)
978-1-4842-3878-3 (ISBN)
Move from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Fully updated for Python 3, with code and examples throughout, the book explains Python coding with an accessible, step-by-step approach designed to bring you comfortably into the world of software development.
Real–world analogies make the material understandable, with a wide variety of well-documented examples to illustrate each concept. Along the way, you’ll develop short programs through a series of coding challenges that reinforce the content of the chapters.
Learn to Program with Python 3 guides you with material developed in the author's university computer science courses. The author's conversational style feels like you're working with a personal tutor. All material is thoughtfully laid out, each lesson building on previous ones.
What You'll Learn
Understand programming basics with Python, based on material developed in the author's college courses
Learn core concepts: variables, functions, conditionals, loops, lists, strings, and more
Explore example programs including simple games you can program and customize
Build modules to reuse your own code
Who This Book Is For
This book assumes no prior programming experience, and would be appropriate as text for a high school or college introduction to computer science.
Real–world analogies make the material understandable, with a wide variety of well-documented examples to illustrate each concept. Along the way, you’ll develop short programs through a series of coding challenges that reinforce the content of the chapters.
Learn to Program with Python 3 guides you with material developed in the author's university computer science courses. The author's conversational style feels like you're working with a personal tutor. All material is thoughtfully laid out, each lesson building on previous ones.
What You'll Learn
Understand programming basics with Python, based on material developed in the author's college courses
Learn core concepts: variables, functions, conditionals, loops, lists, strings, and more
Explore example programs including simple games you can program and customize
Build modules to reuse your own code
Who This Book Is For
This book assumes no prior programming experience, and would be appropriate as text for a high school or college introduction to computer science.
Irv Kalb has a BS and MS in Computer Science, and has worked as a software developer, manager, and as a teacher of software throughout his career. He has worked both as an employee for a number of technical companies and for many years as an independent consultant. He has been writing technical articles and ebooks about software since 2000, and has been teaching software development in Silicon Valley colleges since 2010.
1. Getting Started.- 2. Variables and Assignment Statements.- 3. Built-in Functions.- 4. User-Defined Functions.- 5. if, else, and elif Statements.- 6. Loops.- 7. Lists.- 8. Strings.- 9. File Input / Output.- 10. Internet Data.- 11. Data Structures.- 12. Where to Go From Here.
Erscheinungsdatum | 11.09.2018 |
---|---|
Zusatzinfo | 36 Illustrations, black and white; XVII, 354 p. 36 illus. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 178 x 254 mm |
Themenwelt | Informatik ► Programmiersprachen / -werkzeuge ► Python |
Informatik ► Theorie / Studium ► Compilerbau | |
Schlagworte | Computer Science • Development • Engineering • Examples • Game • object oriented • programming • Python • Python 3 • Software |
ISBN-10 | 1-4842-3878-8 / 1484238788 |
ISBN-13 | 978-1-4842-3878-3 / 9781484238783 |
Zustand | Neuware |
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