Beginning Adobe Animate CC (eBook)
XXVI, 596 Seiten
Apress (Verlag)
978-1-4842-2376-5 (ISBN)
Use solid and practical exercises to master the fundamentals of Adobe Animate CC. This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens.
Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of 'Your Turn' exercises that let you create amazing projects based on what you have learned.
Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level.- Create and deploy animated and interactive content for the HTML 5 universe.
- Create images and vector graphics for use in Animate CC.
- Examine a variety of animation techniques that make full use of the Animate CC timeline.
- Add video and audio content to an Animate CC project.
- Use many of the graphic creation tools in Animate CC.
- Publish your projects to a variety of formats.
Use solid and practical exercises to master the fundamentals of Adobe Animate CC. This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "e;Your Turn"e; exercises that let you create amazing projects based on what you have learned.Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level.What You Will Learn:Create and deploy animated and interactive content for the HTML 5 universe.Create images and vector graphics for use in Animate CC.Examine a variety of animation techniques that make full use of the Animate CC timeline.Add video and audio content to an Animate CC project.Use many of the graphic creation tools in Animate CC.Publish your projects to a variety of formats.Who This Book is For:Those who are proficient in creating and publishing animated and interactive web-based content. It will also help those who are proficient in using Adobe Flash Professional CC to understand the improvements and new workflows found in Adobe Animate CC.
Tom Green is currently a Professor of Interactive Multimedia through the School of Media Studies at the Humber Institute of Technology and Advanced Learning in Toronto. He has written numerous books around web and media technologies for Apress and friendsofED and spoken at several international media industry and educational conferences on the subject of web media technologies.Joseph Labrecque is primarily employed by the University of Denver as a senior interactive software engineer specializing in the creation of expressive desktop, web, and mobile solutions. His work incorporates a strong focus on initiatives involving the use of ActionScript, HTML5, CSS, JavaScript, and related technologies.
1. Learning The Animate CC Interface.- 2. Graphics in Animate CC.- 3. Symbols and Libraries.- 4. Interactivity Basics.- 5. Audio in Animate CC.- 6. Text in Animate CC.-7. Animation .- 8. The Motion Editor and Inverse Kinematics.- 9. Animate CC and the Third Dimension.- 10. Video.- 11. Components and External Media.- 12. Optimizing and Publishing Animate CC Projects.
Erscheint lt. Verlag | 6.3.2017 |
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Zusatzinfo | XXVI, 596 p. 466 illus. |
Verlagsort | Berkeley |
Sprache | englisch |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge | |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Schlagworte | Adobe • Animate CC • Animation • Creative Suite • Flash • graphics • Web Design |
ISBN-10 | 1-4842-2376-4 / 1484223764 |
ISBN-13 | 978-1-4842-2376-5 / 9781484223765 |
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