Acting for Animators
Routledge (Verlag)
978-1-138-66912-3 (ISBN)
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Hooks uses classical acting theory – from Aristotle to Stanislavsky and beyond – to explain everything from character analysis and physical movement to facial expression and scene structure. He speaks directly to animators, instead of stage or screen actors. Acting for Animators is an invaluable primer for beginner animators and a useful reference for experienced pros.
New to this fourth edition:
- 6 new scene-by-scene acting analyses of animated feature films, including Zootopia and The Little Prince
- an annotated analysis of Walt Disney’s famous 1935 memo to Don Graham, regarding how best to train animators
- advice to the animator about how best to perform visual references
- a chapter on Virtual Reality
- an online database of Ed’s previous film analyses, all in one place.
Ed Hooks was a professional actor for 30 years before becoming one of the most respected acting teachers in the world. He has taught Acting for Animators for most major animation studios and video game companies, including Disney Animation, Valve Software, Ubisoft, Warner Brothers, Sony and Electronic Arts, and has been a featured speaker at many international animation festivals and conferences. He teaches at schools such as Ringling College of Art and Animation (Florida) and Filmakademie Baden-Wurtemberg (Germany).
Introduction
534-Word History of Acting
Animator versus Stage Actor - Vive La Difference!
Before we Start, A Few Useful Definitions...
Acting
An Illusion of Life
Action
Objective
Conflict
Acting: 9 Basic Principles
Thinking Tends to Lead to Conclusions, and Emotion Tends to Lead to Action
We empathize only with Emotion
Empathy vs. Sympathy
Theatrical Reality is not the Same Thing as Regular Reality
Your Character Should Play an Action in Pursuit of an Objective While Overcoming an Obstacle
A few words about .,.. Super Objectives
Acting is Doing. Acting is also Reacting.
Play an Action Until Something Happens to Make You Play a Different Action
Scenes Begin in the Middle, Not at the Beginning
A Scene is a Negotiation
Relationships are the way Characters Feel About Each Other
INSIGHTS, PERSPECTIVES AND SUGGESTIONS
Why Story Matters
Animating Dialogue
Power Centers
Status Transactions
The Psychological Gesture and Use of Atmosphere
The Adrenaline Moment
"Ma"
Animating Force vs Form
Laban Movement Theory
Heroes, Villains and Your Intended Audience
Our Sense of Sight is More Powerful than ...
Acting is a Process of Exposing, Not Hiding
Active Listening
Video References and Mirrors
Character Analysis - A Template
Pantomime
The Expression of Emotion in the Human Face
The Willing Suspension of Disbelief and Animation
Comedy
Farce - A Particular Kind of Comedy
Caricature
Virtual Reality
Video Games
Empathy
Acting in Video Games
1. Eyes
2. Humor
3. Performance Capture
5. Credibility
6. Dialogue
7. Male/Female Relationships
8. Can a Videogame make a player cry?
Short Animation Guidelines
Introduction to Film Analysis
Acting Analyses:
ALADDIN (1992)
BOY AND THE WORLD (2015)
ANOMALISA (2015)
THE JUNGLE BOOK (2016)
ZOOTOPIA (2015)
THE LITTLE PRINCE (2016)
ADDENDUM
Walt Disney's 1935 Memo to Don Graham
Erscheinungsdatum | 04.07.2017 |
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Zusatzinfo | 6 Halftones, color; 28 Illustrations, black and white |
Verlagsort | London |
Sprache | englisch |
Maße | 156 x 234 mm |
Gewicht | 1120 g |
Themenwelt | Literatur ► Lyrik / Dramatik ► Dramatik / Theater |
Kunst / Musik / Theater ► Film / TV | |
Kunst / Musik / Theater ► Theater / Ballett | |
Informatik ► Grafik / Design ► Film- / Video-Bearbeitung | |
ISBN-10 | 1-138-66912-1 / 1138669121 |
ISBN-13 | 978-1-138-66912-3 / 9781138669123 |
Zustand | Neuware |
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