Android TV Apps Development
Building for Media and Games
Seiten
2015
|
1st ed.
Apress (Verlag)
978-1-4842-1783-2 (ISBN)
Apress (Verlag)
978-1-4842-1783-2 (ISBN)
This one-of-a-kind short book walks you through creating fantastic entertainment apps for one of the newest Android platforms. Android TV Apps Development: Building Media and Games will demystify some of the newest APIs and present the tools necessary for building applications that run on Android TV.
Walking through example applications, you will learn the vocabulary necessary to solve real-world problems and how to present your content on the television through Android. In addition to practical code examples, you will learn about various design considerations that will make using your apps an enjoyable experience for users.
What you'll learn:
How to design for Android TV
How to create a media app for Android TV
What are the game design/development considerations for Android TV
How to distribute Android TV apps
Audience:Developers with some experience with Android development who are interested in building applications for the Android TV platform.
Walking through example applications, you will learn the vocabulary necessary to solve real-world problems and how to present your content on the television through Android. In addition to practical code examples, you will learn about various design considerations that will make using your apps an enjoyable experience for users.
What you'll learn:
How to design for Android TV
How to create a media app for Android TV
What are the game design/development considerations for Android TV
How to distribute Android TV apps
Audience:Developers with some experience with Android development who are interested in building applications for the Android TV platform.
Paul Trebilcox-Ruiz is a software engineer at Sphero (they make awesome robots that you can control from your phone) in Boulder, Colorado and a Computer Science graduate from California State University, Fresno. His main interests are in the Android platform, Android TV and wearable computing. He also actively participates in hackathons in the Denver/Boulder area; writes an Android technical blog and presents to Meetups in the area.
1. Android TV Fundamentals.- 2. Designing for TV.- 3. Creating a Media Application.- 4. Game Considerations.- 5. Distributing Android TV Applications.
Erscheinungsdatum | 17.02.2016 |
---|---|
Zusatzinfo | 35 Illustrations, black and white; XI, 120 p. 35 illus. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 155 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
Mathematik / Informatik ► Informatik ► Netzwerke | |
Informatik ► Software Entwicklung ► Mobile- / App-Entwicklung | |
Informatik ► Weitere Themen ► Hardware | |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
Schlagworte | Android 5 (Betriebssystem); Programmierung • Android TV • Apps • Design • Game • media • SDK |
ISBN-10 | 1-4842-1783-7 / 1484217837 |
ISBN-13 | 978-1-4842-1783-2 / 9781484217832 |
Zustand | Neuware |
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