Nicht aus der Schweiz? Besuchen Sie lehmanns.de
OpenCV 3 Blueprints -  Howse Joseph Howse,  Hua Quan Hua,  Puttemans Steven Puttemans,  Sinha Utkarsh Sinha

OpenCV 3 Blueprints (eBook)

eBook Download: EPUB
2015 | 1. Auflage
382 Seiten
Packt Publishing (Verlag)
978-1-78439-142-3 (ISBN)
Systemvoraussetzungen
37,25 inkl. MwSt
(CHF 36,35)
Der eBook-Verkauf erfolgt durch die Lehmanns Media GmbH (Berlin) zum Preis in Euro inkl. MwSt.
  • Download sofort lieferbar
  • Zahlungsarten anzeigen
Expand your knowledge of computer vision by building amazing projects with OpenCV 3About This BookBuild computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much moreDiscover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3Familiarize yourself with multiple approaches and theories wherever critical decisions need to be madeWho This Book Is ForThis book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line.What You Will LearnSelect and configure camera systems to see invisible light, fast motion, and distant objectsBuild a "e;camera trap"e;, as used by nature photographers, and process photos to create beautiful effectsDevelop a facial expression recognition system with various feature extraction techniques and machine learning methodsBuild a panorama Android application using the OpenCV stitching module in C++ with NDK supportOptimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robustCreate a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and faceFuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videosIn DetailComputer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision.This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors' industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV's functionality.We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization.By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications!Style and approachThis book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.
Expand your knowledge of computer vision by building amazing projects with OpenCV 3About This Book Build computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much more Discover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3 Familiarize yourself with multiple approaches and theories wherever critical decisions need to be made Who This Book Is ForThis book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line. What You Will Learn Select and configure camera systems to see invisible light, fast motion, and distant objects Build a "e;camera trap"e;, as used by nature photographers, and process photos to create beautiful effects Develop a facial expression recognition system with various feature extraction techniques and machine learning methods Build a panorama Android application using the OpenCV stitching module in C++ with NDK support Optimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robust Create a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and face Fuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videosIn DetailComputer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision. This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors' industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV's functionality. We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization. By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications!Style and approachThis book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.
Erscheint lt. Verlag 10.11.2015
Sprache englisch
Themenwelt Mathematik / Informatik Informatik
ISBN-10 1-78439-142-5 / 1784391425
ISBN-13 978-1-78439-142-3 / 9781784391423
Haben Sie eine Frage zum Produkt?
EPUBEPUB (Adobe DRM)

Kopierschutz: Adobe-DRM
Adobe-DRM ist ein Kopierschutz, der das eBook vor Mißbrauch schützen soll. Dabei wird das eBook bereits beim Download auf Ihre persönliche Adobe-ID autorisiert. Lesen können Sie das eBook dann nur auf den Geräten, welche ebenfalls auf Ihre Adobe-ID registriert sind.
Details zum Adobe-DRM

Dateiformat: EPUB (Electronic Publication)
EPUB ist ein offener Standard für eBooks und eignet sich besonders zur Darstellung von Belle­tristik und Sach­büchern. Der Fließ­text wird dynamisch an die Display- und Schrift­größe ange­passt. Auch für mobile Lese­geräte ist EPUB daher gut geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen eine Adobe-ID und die Software Adobe Digital Editions (kostenlos). Von der Benutzung der OverDrive Media Console raten wir Ihnen ab. Erfahrungsgemäß treten hier gehäuft Probleme mit dem Adobe DRM auf.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen eine Adobe-ID sowie eine kostenlose App.
Geräteliste und zusätzliche Hinweise

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
Konzepte, Methoden, Lösungen und Arbeitshilfen für die Praxis

von Ernst Tiemeyer

eBook Download (2023)
Carl Hanser Verlag GmbH & Co. KG
CHF 68,35
Konzepte, Methoden, Lösungen und Arbeitshilfen für die Praxis

von Ernst Tiemeyer

eBook Download (2023)
Carl Hanser Verlag GmbH & Co. KG
CHF 68,35
Der Weg zur professionellen Vektorgrafik

von Uwe Schöler

eBook Download (2024)
Carl Hanser Verlag GmbH & Co. KG
CHF 29,30