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Learning iOS 8 Game Development Using Swift - Siddharth Shekar

Learning iOS 8 Game Development Using Swift

Buch | Softcover
366 Seiten
2015
Packt Publishing Limited (Verlag)
978-1-78439-355-7 (ISBN)
CHF 69,55 inkl. MwSt
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Description

Siddharth Shekar is a game developer with over 4 years of experience. He has been programming for the last 10 years and is adept in languages such as C++, C#, Objective-C, Java, JavaScript, Lua, and Swift. He has experience in developing games for the Web, mobile phones, and desktops using Flash, Cocos2d, Cocos2d-x, Unity3D, and Unreal Engine. Siddharth has also worked with graphics libraries such as DirectX, OpenGL, and OpenGLES. He is the founder and CEO of Growl Games Studio, and has developed several games and published them on iOS, Android, and Windows Phone stores. Apart from developing games, he has conducted game development workshops in major engineering colleges, and is a visiting faculty in game development institutes in India. He is also the author of the book Learning Cocos2d-x Game Development, Packt Publishing. In his spare time, Siddharth likes to experiment with the latest game development frameworks and tools. Apart from playing games, he has an avid interest in animation and computer graphics. He also likes to listen to all kinds of music and plays the guitar. You can find more information about Growl Game Studios and Siddharth at www.growlgamesstudio.com. You can tweet him at @sidshekar or also follow his blog at http://growlgamesstudio.tumblr.com/, and his Facebook page at www.facebook.com/GrowlGamesStudio to get the latest updates.

Erscheint lt. Verlag 29.5.2015
Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-78439-355-X / 178439355X
ISBN-13 978-1-78439-355-7 / 9781784393557
Zustand Neuware
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