Introducing Autodesk Maya 2015 (eBook)
John Wiley & Sons (Verlag)
978-1-118-86282-7 (ISBN)
insider
Best-selling author, visual effects supervisor, and technical
educator Dariush Derakhshani brings you a newly-updated,
step-by-step guide to the most popular and complex 3D application
on the market, Autodesk Maya. Introducing Autodesk Maya 2015
includes straightforward lessons, real-world examples, detailed
tutorials, and downloadable project files that get you modeling and
animating your own digital models and scenes right away.
The book starts you with the latest CG concepts and production
workflows, and then shows you how to create a solar system to help
get you acquainted with the basic tool set in Maya. From there, the
books helps you:
* Learn the Maya user interface, including menus and
plug-ins
* Build simple animations and 3D images right away
* Explore polygons, modeling, and NEX tools
* Get started with HDRI lighting, rendering, dynamics,
simulations, and effects
Whether you're new to 3D or migrating from another 3D application,
Introducing Autodesk Maya 2015 will kick-start your
creativity and get you up and running with Maya. Author
Derakhshani has worked on movies such as The Fantastic Four
and Pan's Labyrinth, the South Park TV series, and numerous
commercials and music videos.
Dariush Derakhshani is an award-winning visual effects and CG supervisor, author, and educator. He has worked on movies such as RED and Pan's Labyrinth, TV shows such as Game of Thrones, Falling Skies, and South Park, as well as countless commercials and music videos. He teaches story and 3D animation, and is the author all the Introducing Maya books, as well as coauthor of the Autodesk 3ds Max Essentials series of books.
Erscheint lt. Verlag | 12.6.2014 |
---|---|
Sprache | englisch |
Themenwelt | Informatik ► Grafik / Design ► Maya |
Informatik ► Office Programme ► Outlook | |
Schlagworte | 3-D • 3D • 3D Animation • 3d animation programs • 3D Animations • 3D Design • 3D software guides • animated characters • animate digital models • Animation • animation software • Autodesk • autodesk books • Autodesk expert • Autodesk instructor • Autodesk Maya guides • autodesk maya tutorials • autodesk official press guides • basics of maya • beginning 3D guides • beginning animation guides • book on maya • books on animation software • books on maya • build animations • Cg • CGI • CG software • Computer Graphics • computer graphics books • Computer-Ratgeber • Computer Science • create an animation • create animation • create motion • create your own animation • Dariush Derakhshani • design digital models • digital animation • digital scenes • Dynamics • End-User Computing • examples of maya • Film animation • Film Software • Graphics & Design software (Non-Microsoft) • Graphik- u. Designsoftware (auÃer Microsoft) • Graphik- u. Designsoftware (außer Microsoft) • guide to using maya • HDRI • how to build and animate digital models • how to create an animation • how to do animation • how to do mental ray rendering • how to do rigging • how to learn animation • how to make a cartoon • how to master maya • how to special effects • how to use maya • Informatik • instructions for using maya • Introducing Autodesk Maya • learning Maya • learn Maya • learn to use Maya • Lighting • Maya • maya autodesk • maya basics • Maya book • maya books • maya capabilities • maya certification • maya examples • Maya for beginners • maya fundamentals • maya guide • maya instructions • Maya menus • Maya plug-ins • maya program • MAYA (Programm) • maya projects • maya reference • Maya tutorial • maya tutorials • Maya user interface • Modeling • movie animation • movie software • NEX tools • particles • reference on maya • Sculpting • Special Effects • tutorial on maya • using maya • Visual Effects • Visualisierung u. Computergraphik • Visualization & Computer Graphics • what is autodesk maya • what is special effects • working in 3D |
ISBN-10 | 1-118-86282-1 / 1118862821 |
ISBN-13 | 978-1-118-86282-7 / 9781118862827 |
Haben Sie eine Frage zum Produkt? |
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