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Windows 8.1 Apps with XAML and C# Unleashed - Adam Nathan

Windows 8.1 Apps with XAML and C# Unleashed

(Autor)

Buch | Softcover
848 Seiten
2013
Sams Publishing (Verlag)
978-0-672-33708-6 (ISBN)
CHF 69,95 inkl. MwSt
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Full color: Learn how to build great Windows Store apps! Figures and code appear as they do in Visual Studio.

Windows 8.1 enables you to build stunning applications that integrate with each other, Web services, and Windows itself. You can sell them in the Windows Store, with more options than ever before, for tablets such as Surface, laptops, and traditional desktop PCs! World-renowned Microsoft programming guru Adam Nathan shows you exactly how to write first-class apps for this significant update to Windows. Don’t let the minor name change fool you--Windows 8.1 contains an incredible amount of new developer opportunities compared to Windows 8.

Clear, accessible, and intensely practical, this guide teaches through concise code examples, in full color to match their appearance in Visual Studio--the same approach that made Nathan’s WPF Unleashed so popular. Writing with unprecedented depth and insight, Nathan guides you through creating advanced user interfaces with XAML and exploiting key Windows 8.1 features. Whether you’re already comfortable with Microsoft programming or relatively new to it, Windows 8.1 Apps with XAML and C# Unleashed will take you to the cutting edge of Windows 8.1 development.

Detailed information on how to...


Use XAML to represent state-of-the-art user interfaces, even across multiple windows
Handle touch, mouse, keyboard, and pen input, including handwriting recognition
Use new Windows 8.1 controls for creating hubs, flyouts, better app bars, performing in-app searches, rendering PDFs, and much more
Encode, decode, and transcode multimedia content and speech-enable your app
Leverage rich XAML vector graphics and animation
Interact with built-in functionality such as the Camera app, file picker, the lock screen, new contacts and appointments integration, and more
Exploit the Windows 8.1 charms bar
Integrate DirectX graphics seamlessly
Work with the rich set of available sensors: accelerometer, compass, light sensor, location (with geofencing support), proximity, and more
Control devices such as fingerprint readers, image and bar code scanners, magnetic stripe readers, and custom Bluetooth, USB, HID, or Wi-Fi Direct devices

Adam Nathan is a principal software architect for Microsoft, a best-selling technical author, and arguably the world’s most prolific developer for Windows Phone. He introduced XAML to countless developers through his books on a variety of Microsoft technologies. Currently a part of Microsoft’s Startup Business Group, Adam has previously worked on Visual Studio and the Common Language Runtime. He was the founding developer and architect of Popfly, Microsoft’s first Silverlight-based product, named by PCWorld as one of its year’s most innovative products. He is also the founder of PINVOKE.NET, the online resource for .NET developers who need to access Win32. His apps have been featured on Lifehacker, Gizmodo, ZDNet, ParentMap, and other enthusiast sites. Adam’s books are considered required reading by many inside Microsoft and throughout the industry. Adam is the author of Windows 8 Apps with XAML and C# Unleashed (Sams, 2013), 101 Windows Phone 7 Apps (Sams, 2011), Silverlight 1.0 Unleashed (Sams, 2008), WPF Unleashed (Sams, 2006), WPF 4 Unleashed (Sams, 2010), WPF 4.5 Unleashed (Sams, 2013), and .NET and COM: The Complete Interoperability Guide (Sams, 2002); a coauthor of ASP.NET: Tips, Tutorials, and Code (Sams, 2001); and a contributor to books including .NET Framework Standard Library Annotated Reference, Volume 2 (Addison-Wesley, 2005) and Windows Developer Power Tools (O’Reilly, 2006). You can find Adam online at www.adamnathan.net or @adamnathan on Twitter.

Introduction  1

Part I: Getting Started

Chapter 1: Hello, Real World!  9



Creating, Deploying, and Profiling an App  9

Understanding the App Package  12

Updating XAML and C# Code  22

Making the App World-Ready  30

Making the App Accessible  36

Submitting to the Windows Store  40

Summary  42

Chapter 2: Mastering XAML  43

Elements and Attributes  44

Namespaces  45

Property Elements  47

Type Converters  48

Markup Extensions  49

Children of Object Elements  51

Mixing XAML with Procedural Code  56

XAML Keywords  59

Summary  61



Part II: Building an App

Chapter 3: Sizing, Positioning, and Transforming Elements  63



Controlling Size  64

Controlling Position  68

Applying 2D Transforms  71

Applying 3D Transforms  79

Summary  82

Chapter 4: Layout  83

Discovering Your Window Size and Location  84

Panels  89

Handling Content Overflow  105

Summary  116

Chapter 5: Interactivity  117

Dependency Properties  117

Routed Events  124

Commands  129

Summary  131

Chapter 6: Handling Input: Touch, Mouse, Pen, and Keyboard  133

Touch Input  134

Mouse Input  156

Pen Input  159

Keyboard Input  168

Summary  174



Part III: Working with the App Model

Chapter 7: App Lifecycle  175



Killing  177

Suspending  178

Resuming  181

Terminating  181

Launching  182

Activating  185

Managing Session State with SuspensionManager  187

Programmatically Launching Apps  190

Summary  193

Chapter 8: Threading, Windows, and Pages  195

Understanding the Threading Model for Windows Store Apps  195

Displaying Multiple Windows  200

Navigating Between Pages  204

Summary  211

Chapter 9: The Many Ways to Earn Money  213

Adding Advertisements to Your App  214

Supporting a Free Trial  220

Supporting In-App Purchases  224

Validating Windows Store Receipts  232

Testing Windows Store Features  235

Summary  240



Part IV: Understanding Controls

Chapter 10: Content Controls  241



Button  244

AppBarButton  247

HyperlinkButton  254

RepeatButton  256

ToggleButton  256

AppBarToggleButton  256

CheckBox  257

RadioButton  258

ToolTip  259

App Bars  262

Summary  269

Chapter 11: Items Controls  271

Items in the Control  272

Items Panels  274

ComboBox  277

ListBox  279

ListView  281

GridView  285

FlipView  287

SemanticZoom  289

MenuFlyout  292

Summary  293

Chapter 12: Text  295

TextBlock  295

RichTextBlock  308

TextBox  313

RichEditBox  321

PasswordBox  324

Summary  326

Chapter 13: Images  327

The Image Element  328

Multiple Files for Multiple Environments  337

Decoding Images  342

Encoding Images  351

Rendering PDF Content as an Image  359

Summary  365

Chapter 14: Audio, Video, and Speech  367

Playback  368

Capture  380

Transcoding  392

Speech Synthesis  397

Summary  399

Chapter 15: Other Controls  401

Range Controls  401

SearchBox  404

Popup Controls  411

Hub  421

Date and Time Controls  426

ProgressRing  429

ToggleSwitch  429

WebView  430

Summary  436

Part V: Leveraging the Richness of XAML

Chapter 16: Vector Graphics  437

Shapes  438

Geometries  444

Brushes  452

Summary  466

Chapter 17: Animation  469

Theme Transitions  470

Theme Animations  481

Custom Animations  486

Custom Keyframe Animations  500

Easing Functions  505

Manual Animations  509

Summary  511

Chapter 18: Styles, Templates, and Visual States  513

Styles  514

Templates  524

Visual States  533

Summary  543

Chapter 19: Data Binding  545

Introducing Binding  545

Controlling Rendering  554

Customizing the View of a Collection  562

High-Performance Rendering with ListView and GridView  566

Summary  569



Part VI: Exploiting Windows 8.1

Chapter 20: Working with Data  571



An Overview of Files and Folders  571

App Data  573

User Data  579

Networking  584

Summary  595

Chapter 21: Supporting Charms  597

The Search Charm  597

The Share Charm  603

The Devices Charm  611

The Settings Charm  620

Summary  625

Chapter 22: Leveraging Contracts  627

Account Picture Provider  629

AutoPlay Content and

AutoPlay Device  631

File Type Associations  634

Protocol  636

File Open Picker  637

File Save Picker  641

Contact Picker  642

The New Contact Contract  644

The New Appointments Provider Contract  648

Background Tasks  650

Summary  659

Chapter 23: Reading from Sensors  661

Accelerometer  661

Gyrometer  665

Inclinometer  665

Compass  665

Light Sensor  665

Orientation  666

Location  666

Proximity  674

Summary  677

Chapter 24: Controlling Devices  679

Fingerprint Readers  679

Image Scanners  680

Barcode Scanners  684

Magnetic Stripe Readers  687

Custom Bluetooth Devices  689

Custom Bluetooth Smart Devices  692

Custom USB Devices  695

Custom HID Devices  698

Custom Wi-Fi Direct Devices  700

Summary  702

Chapter 25: Thinking Outside the App: Live Tiles, Notifications, and the Lock Screen  703

Live Tiles  703

Badges  718

Secondary Tiles  720

Toast Notifications  722

Setting Up Push Notifications  728

The Lock Screen  736

Summary  738



Part VII: Advanced Features

Chapter 26: Integrating DirectX  739



Integrating as an Image Source  740

Integrating the Swap Chain  747

Summary  752

Chapter 27: Custom Controls and Components  755

Creating a User Control  756

Creating a More Complex

Control  759

Creating a Templated Control  771

Creating a Windows Runtime Component  776

Summary  779

Chapter 28: Layout with Custom Panels  781

Communication Between Parents and Children  782

Creating a SimpleCanvas  785

Creating a SimpleStackPanel  789

Creating a UniformGrid  792

Summary  798

Index  799

Erscheint lt. Verlag 30.12.2013
Verlagsort Indianapolis
Sprache englisch
Maße 179 x 231 mm
Gewicht 1098 g
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Mathematik / Informatik Informatik Software Entwicklung
ISBN-10 0-672-33708-8 / 0672337088
ISBN-13 978-0-672-33708-6 / 9780672337086
Zustand Neuware
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