Mobile Design Pattern Gallery
O'Reilly Media (Verlag)
978-1-4493-6363-5 (ISBN)
When you’re under pressure to produce a well-designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel—and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps.
Much has changed since this book’s first edition. Mobile OSes have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. In this edition, user experience professional Theresa Neil walks product managers, designers, and developers through design patterns in 11 categories:
- Navigation: get patterns for primary and secondary navigation
- Forms: break industry-wide habits of bad form design
- Tables: display only the most important information
- Search, sort, and filter: make these functions easy to use
- Tools: create the illusion of direct interaction
- Charts: learn best practices for basic chart design
- Tutorials & Invitations: invite users to get started and discover features
- Social: help users connect and become part of the group
- Feedback & Accordance: provide users with timely feedback
- Help: integrate help pages into a smaller form factor
- Anti-Patterns: what not to do when designing a mobile app
Theresa Neil is a user experience consultant in Austin, Texas, where she designs rich applications for start-ups and Fortune500 companies.
Chapter 1 Navigation
Primary Navigation Patterns, Persistent
Primary Navigation Patterns, Transient
Secondary Navigation Patterns
Chapter 2 Forms
Sign In
Registration
Registration with Personalization
Multi-Step
Checkout
Calculator Forms
Search Forms
Long Forms
Chapter 3 Tables
Basic Table
Headerless Table
Fixed Column
Overview plus Data
Grouped Rows
Table with Visual Indicators
Editable Table
Chapter 4 Search, Sort, and Filter
Search Patterns
Sort Patterns
Filter Patterns
Chapter 5 Tools
Toolbar
Toolbox
Call to Action Button
Inline Actions
Multi-State Button
Contextual Tools
Bulk Actions
Lock Screen Controls
Chapter 6 Charts
Chart with Filters
Interactive Timeline
Data Point Details
Drill Down
Overview plus Data
Interactive Preview
Dashboard
Zoom
Sparklines
Integrated Legend
Thresholds
Pivot Table
Pulling It All Together
Chapter 7 Tutorials and Invitations
Tutorial Rules
Rule #1: Use Less Text
Rule #2: No Frontloading
Rule #3: Make It Rewarding
Rule #4: Reinforce Learning Through Use
Rule #5: Listen to Your Users
Invitation Patterns
Chapter Extra: Invitations—Rolling Out the Welcome Mat
Chapter 8 Social Patterns
Social Registration
Connecting
Following
Profiles
Groups
Gamification
Chapter 9 Feedback and Affordance
Feedback Patterns
Affordance
Chapter 10 Help
How-Tos
User Guide/Help System
FAQs
Feature Tours
Tutorials
Contextual Help
Capture Feedback
Chapter 11 Anti-Patterns
Novel Notions
Needless Complexity
Metaphor Mismatch
Idiot Boxes
Chart Junk
Oceans of Buttons
Square Peg, Round Hole
Chapter Extra: Let Them Pee—Avoiding the Sign-Up/Sign-In Mobile Anti-Pattern
Appendix Additional Resources
Erscheint lt. Verlag | 10.6.2014 |
---|---|
Verlagsort | Sebastopol |
Sprache | englisch |
Maße | 178 x 233 mm |
Gewicht | 753 g |
Einbandart | Paperback |
Themenwelt | Informatik ► Software Entwicklung ► User Interfaces (HCI) |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
Schlagworte | Mobile Apps |
ISBN-10 | 1-4493-6363-6 / 1449363636 |
ISBN-13 | 978-1-4493-6363-5 / 9781449363635 |
Zustand | Neuware |
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