Foundation Silverlight 2 Animation
Seiten
2008
|
1st ed.
Apress (Verlag)
978-1-4302-1569-1 (ISBN)
Apress (Verlag)
978-1-4302-1569-1 (ISBN)
See the power of Silverlight in action
Learn the building blocks of animation in Silverlight 2
Includes over 180 example Silverlight projects
Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential.
See the power of Silverlight in action
Learn the building blocks of animation in Silverlight 2
Includes over 180 example Silverlight projects
Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential. Foundation Silverlight 2 Animation gives you the keys to all of that power.
It
covers the basics of animation—that is, Silverlight's storyboards and
animations, which are used to provide interactivity to Silverlight
applications. You'll take an in-depth look at double, point, and color
animations. You'll also learn the difference between linear, spline, and
discrete keyframes, and how they affect your objects as they move.
But
it doesn't stop there. You'll go well beyond those simple
timeline-based animations and learn how to create purely code-based
animations. You'll use vectors to make objects move and bounce off
boundaries and each other. You'll explore particle systems, kinematics,
and collisions. You'll also learn how to use trigonometry to animate
objects and simulate 3D motion in a 2D environment. The essential
trigonometry required to create complex motion is simplified and
explained through a series of fascinating and fun examples that can be
incorporated into your own applications, games, and experiments.
Whether
you're already familiar with Silverlight and you want to learn how to
open it up, a Flash developer interested in expanding your skill set, or
a web developer looking to take the next step into rich interactive
application development, this book will bring you up to speed on
Silverlight 2 and show you what it can do. From techniques for creating
frame-based animations to learning how to simulate 3D in a 2D
environment, there is something here to satisfy anyone's appetite for
animation and interactivity.
Learn the building blocks of animation in Silverlight 2
Includes over 180 example Silverlight projects
Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential.
See the power of Silverlight in action
Learn the building blocks of animation in Silverlight 2
Includes over 180 example Silverlight projects
Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential. Foundation Silverlight 2 Animation gives you the keys to all of that power.
It
covers the basics of animation—that is, Silverlight's storyboards and
animations, which are used to provide interactivity to Silverlight
applications. You'll take an in-depth look at double, point, and color
animations. You'll also learn the difference between linear, spline, and
discrete keyframes, and how they affect your objects as they move.
But
it doesn't stop there. You'll go well beyond those simple
timeline-based animations and learn how to create purely code-based
animations. You'll use vectors to make objects move and bounce off
boundaries and each other. You'll explore particle systems, kinematics,
and collisions. You'll also learn how to use trigonometry to animate
objects and simulate 3D motion in a 2D environment. The essential
trigonometry required to create complex motion is simplified and
explained through a series of fascinating and fun examples that can be
incorporated into your own applications, games, and experiments.
Whether
you're already familiar with Silverlight and you want to learn how to
open it up, a Flash developer interested in expanding your skill set, or
a web developer looking to take the next step into rich interactive
application development, this book will bring you up to speed on
Silverlight 2 and show you what it can do. From techniques for creating
frame-based animations to learning how to simulate 3D in a 2D
environment, there is something here to satisfy anyone's appetite for
animation and interactivity.
Jeff Paries is employed as a digital media developer, creating Silverlight applications for Waggener Edstrom Worldwide. He lives in Portland, Oregon with his wife, Kate, and son, Nicholas.
Getting Started.- What You Need to Know.- Silverlight Animation: The Basics.- Basic Transforms.- Storyboards and Animations.- Animation Techniques.- Advanced Animation.- Coordinates in Silverlight.- Using Trigonometry for Animation.- Simulating 3D in 2D.- Collisions.- Kinematics.- Particle Systems.- Silverlight VR (SLVR) Objects.
Erscheint lt. Verlag | 4.11.2008 |
---|---|
Zusatzinfo | XIX, 448 p. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 191 x 229 mm |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Informatik ► Programmiersprachen / -werkzeuge ► NET Programmierung | |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
Schlagworte | Silverlight 2 |
ISBN-10 | 1-4302-1569-0 / 1430215690 |
ISBN-13 | 978-1-4302-1569-1 / 9781430215691 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
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