Android App Inventor for the Absolute Beginner
Delmar Cengage Learning (Verlag)
978-1-285-73333-3 (ISBN)
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Even if you've never tried programming before, Android App Inventor lets you quickly and easily create apps that will run on the Android platform. Whether you're a first-timer or a seasoned application developer, ANDROID APP INVENTOR FOR THE ABSOLUTE BEGINNER has something for you. Beginners will find clear step-by-step instructions and a thorough introduction to this fun and intuitive visual programming environment. Experienced developers will enjoy the coverage of more advanced topics, including various sensors, robotics, and TinyWebDB. Mobile app development is booming; there's never been a better time to get started. With Android App Inventor (free, open source software created by Google and MIT) and this book, you can design an app and upload it to your device in as little as 30 minutes. No prior experience in programming is necessary--and you don't need to be a math or graphics wiz. Get ready for a fun and fascinating introduction to app development with ANDROID APP INVENTOR FOR THE ABSOLUTE BEGINNER.
Jeffrey Hawthorne earned a bachelor’s degree in interdisciplinary information technology with a specialization in digital media and a master’s degree in software engineering at the University of West Florida. He currently works at Global Business Solutions as an open-source developer. Alex Whiteside is a computer engineering student at the University of Florida in Gainesville. He has worked as a programmer for numerous agencies, including the U.S. Air Force Research Laboratory and American Express. He currently serves as the chief technology officer at RILE, Inc. Dr. Lakshmi Prayaga is an assistant professor in the Department of Applied Sciences, Technology, and Administration at the University of West Florida. She has an interdisciplinary background with a master's in philosophy, a master's in business administration, a master's in software engineering, and a doctoral degree in instructional technology. She has been a recipient of several local and national grants. She is currently working on designing a robotics platform for education that online students can access using the Internet.
1. Introduction (Light me up).
2. Choose-your-own-adventure.
3. See n' Say" app.
4. "Whack-a-Mole" touch a target, new target appears at another location, try to touch as many as possible within a time limit.
5. Address book.
6. Quiz.
7. Jigsaw Puzzle.
8. Animation.
9. Track your weight.
10. Combined puzzle and quiz.
11. Interfacing with External Devices - NXT Robotics.
12. QR Code Analyzer."
Verlagsort | Clifton Park |
---|---|
Sprache | englisch |
Maße | 190 x 233 mm |
Gewicht | 642 g |
Themenwelt | Informatik ► Software Entwicklung ► Mobile- / App-Entwicklung |
Mathematik / Informatik ► Informatik ► Theorie / Studium | |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
ISBN-10 | 1-285-73333-9 / 1285733339 |
ISBN-13 | 978-1-285-73333-3 / 9781285733333 |
Zustand | Neuware |
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