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Video Games - Nicolò Mulas Marcello, Alberto Bertolazzi

Video Games

From Pong to the PS5
Buch | Hardcover
240 Seiten
2024
Abbeville Press Inc.,U.S. (Verlag)
978-0-7892-1485-0 (ISBN)
CHF 43,60 inkl. MwSt
A spectacular visual history of video games from 1958 to the present, tracing every step of this fascinating journey.
A spectacular visual history of video games from 1958 to the present.


In the past 65 years, video games have evolved from primitive computer-lab experiments into one of the world’s most popular forms of entertainment and — many would say — an important new art form. Video Games traces every step of this fascinating journey, from Pong to the Atari 2600; to the 8-bit and 16-bit consoles; to Wolfenstein 3D and Doom; to Playstation and Xbox; to MMORPGs; to Minecraft and Fortnite; to Twitch streaming.


The lively text gives equal attention to the games, the gaming platforms, and the personalities and subcultures of the gaming world. It is illustrated throughout with beautiful colour photographs of mint-condition retro hardware and cartridges from one of the world’s finest collections, and with screenshots of classic games. Video Games: A Retro-Spective is the perfect nostalgic gift for gamers of every generation.

Nicolo Mulas Marcello, a passionate historian of gaming, has assembled a 2,000-piece collection of vintage consoles, computers, video games, and memorabilia. He is president of the Insert Coin Association, which operated the Videogame Art Museum in Bologna. Alberto Bertolazzi is the author of numerous books on sports, technology, and other subjects.

Introduction

1972-1980FIRST GENERATION

1976-1982SECOND GENERATION

1983-1990THIRD GENERATION

1987-1996FOURTH GENERATION

1993-1999FIFTH GENERATION

1998-2005SIXTH GENERATION

2004-2012SEVENTH GENERATION

2011-2021EIGHTH GENERATION

2020-2023NINTH GENERATION

THE GAMER EVOLUTION

Index

Erscheinungsdatum
Verlagsort New York
Sprache englisch
Maße 210 x 260 mm
Themenwelt Geschichte Teilgebiete der Geschichte Technikgeschichte
Informatik Weitere Themen Computerspiele
Sozialwissenschaften
ISBN-10 0-7892-1485-7 / 0789214857
ISBN-13 978-0-7892-1485-0 / 9780789214850
Zustand Neuware
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