First-Person Shooter Videogames
Brill (Verlag)
978-90-04-69145-2 (ISBN)
This book offers a comprehensive and accessible characterisation of the first-person shooter videogame genre. After providing an overview of the history of the first-person shooter videogame genre, Alberto Oya comments on the various defining peculiarities of this genre, namely the first-person perspective, the shooting gaming mechanics, the heroic in-game narrative or background story, and multiplayer gaming. Oya also argues that educators can use first-person shooter videogames to encourage their students to reflect on historical and philosophical issues.
Alberto Oya, Ph.D. (2020), is a Research Fellow (Investigador Doutorado Contratado) at the Instituto de Filosofia da Nova (Universidade Nova de Lisboa, Portugal). He has published over thirty papers in professional philosophical peer-reviewed journals and he is the author of the monograph Unamuno's Religious Fictionalism (Palgrave Macmillan, 2020).
List of Figures
Preface
Abstract
Keywords
1 Introduction
2 History of the First-Person Shooter Videogame Genre
3 “First-Person” in First-Person Shooter Videogames
4 “Shooting” in First-Person Shooter Videogames
5 The Heroic Narrative in First-Person Shooter Videogames
6 Multiplayer Gaming in First-Person Shooter Videogames
7 How to Take Pedagogical Advantage of a First-Person Shooter Videogame
Conclusion
Index
Erscheinungsdatum | 28.12.2023 |
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Reihe/Serie | Brill Research Perspectives in Humanities and Social Sciences / Brill Research Perspectives in Popular Culture |
Verlagsort | Leiden |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 206 g |
Themenwelt | Sozialwissenschaften ► Kommunikation / Medien ► Journalistik |
Sozialwissenschaften ► Soziologie | |
Wirtschaft | |
ISBN-10 | 90-04-69145-6 / 9004691456 |
ISBN-13 | 978-90-04-69145-2 / 9789004691452 |
Zustand | Neuware |
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