The Third Wave in Science and Technology Studies
Springer International Publishing (Verlag)
978-3-030-14334-3 (ISBN)
David S. Caudill, PhD, is the Golderg Family Chair in Law at Villanova University Charles Widger School of Law. He is the author of No Magic Wand (2006, with L.H. LaRue) and Stories about Science in Law (2011), as well as numerous articles and book chapters on expert evidence. Shannon N. Conley, PhD, is an Assistant Professor in Integrated Science and Technology at James Madison University, where she co-directs the Science, Technology, and Society Futures Lab. She is a member of the Socio-Technical Integration Research (STIR) project, which embeds social scientists and humanities scholars in laboratories to explore responsible innovation. Michael Gorman, PhD, is a Full Professor in Science, Technology & Society at the University of Virginia, and was an NSF Program Director for two years (2011-2012). His most recent book is Gorman, M.E. (Editor), Trading Zones and Interactional Expertise: Creating New Kinds of Collaboration (MIT Press, 2010). Martin Weinel, PhD is a sociologist and researcher at the Cardiff School of Social Sciences at Cardiff University. He has written on aspects of expertise, science policy, interdisciplinarity, science communication and the Imitation Game. He is currently working on two EU-funded projects exploring the use of new technologies in industrial settings.
Chapter 1. Introduction - Part One: Law and Policy Studies in Expertise - Introduction to Part One.- Chapter 2. Twenty-Five Years of Opposing Trends: The Demystification of Science in Law, and the Waning Relativism in the Sociology of Science .- Chapter 3. Ignoring Experts .- Chapter 4. Recognizing Counterfeit Scientific Controversies in Science Policy Contexts: A Criteria-Based Approach .- Chapter 5. Judging Social Work Expertise in Care Proceedings .- Chapter 6. Geographical Expertise: From Places to Processes and Back Again .- Part Two: Imitation Games .- Chapter 7. Bonfire Night and Burns Night: Using the Imitation Game to Research English and Scottish Identities .- Chapter 8. How (Well) Do Media Professionals Know Their Audiences? S.E.E. Meets Media Studies .- Chapter 9. East German Identity: A Never-Ending Story? .- Chapter 10. The Game With Identities: Identifications and Categorization as Social Practice .- Part Three: Interactional Expertise.- Chapter 11. The Test of Ubiquitous Through Real or Interactional Expertise (TURINEX) and Veganism as Expertise .- Chapter 12. Why They've Immersed: A Framework for Understanding and Attending to Motivational Differences Among Interactional Experts .- Chapter 13. Developing a Theoretical Scaffolding for Interactional Competence: A Conceptual and Empirical Investigation into Competence versus Expertise .- Chapter 14. Collaboration Among Apparently Incommensurable Expertises: A Case Study of Combining Expertises and Perspectives to Manage Climate Change in Coastal Viginia .- Part Four: Conceptual and Theoretical Developments .- Chapter 15. Trading Zones Revisited .- Chater 16. Interactional Expertise as Primer of Abstract Thought .- Chapter 17. A Scientific Research Program at the U.S.-Mexico Borderland Region: The Search for the Recipe of Maya Blue .- Chapter 18. Conclusion
Erscheinungsdatum | 25.05.2019 |
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Zusatzinfo | XXV, 318 p. 20 illus., 19 illus. in color. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 148 x 210 mm |
Gewicht | 575 g |
Themenwelt | Sozialwissenschaften ► Soziologie ► Spezielle Soziologien |
Wirtschaft ► Betriebswirtschaft / Management ► Unternehmensführung / Management | |
Schlagworte | Imitation Games • Interactional expertise • Law and Expertise • Public Understanding of Science • Relativism • Science and Technology Studies • Science Communication • Science Policy • Science Studies • Scientific Decision-making • S.E.E. • STS • Studies in Expertise and Experience |
ISBN-10 | 3-030-14334-1 / 3030143341 |
ISBN-13 | 978-3-030-14334-3 / 9783030143343 |
Zustand | Neuware |
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