The Middle Ages in Modern Culture
Bloomsbury Academic (Verlag)
978-1-350-26600-1 (ISBN)
Rooted in this question of authenticity, this interdisciplinary study addresses three connected themes. Firstly, how does historical accuracy relate to authenticity, and whose version of authenticity is accepted? Secondly, how are the middle ages presented in modern media and why do inaccuracies emerge and persist in these works? Thirdly, how do creators of modern content attempt to produce authentic medieval environments, and what are the benefits and pitfalls of accurate portrayals? The result is nuanced study of medieval culture which sheds new light on the use (and misuse) of medieval history in modern media.
This book is open access and available on www.bloomsburycollections.com. It is funded by Knowledge Unlatched.
Karl Alvestad is Associate Professor of History at University of South-Eastern Norway, Norway. Robert Houghton is Senior Lecturer in Early Medieval History at University of Winchester, UK.
List of Illustrations
List of Tables
List of Contributors
Acknowledgements
Introduction: Accuracy and authenticity: Interractions in Contemporary Medievalism, Karl C. Alvestad (University of South-Eastern Norway, Norway) and Robert Houghton (University of Winchester, UK)
Part I. Claiming Authenticity
1. The ‘Accurate’ Deeds of Our Father: The ‘Authentic’ Narrative of Early Norway, Karl C. Alvestad (University of South-Eastern Norway, Norway)
2. Race and Historical Authenticity: Kingdom Come – Deliverance, Helen Young (Deakin University, Australia)
Part II. Exploring Authenticity
3. ‘Contrary to Common Sense’: The Impact of the Depiction of William Wallace’s Longsword, Laura Harrison (Historic Environment Scotland, UK)
4. Misdiagnosing Medieval Medicine: ‘Magical’ Muslims, Metanarrative and the Modern Media, April Harper (SUNY Oneonta, USA)
5. Audience Perceptions of Historical Authenticity in Visual Media, Sian Beavers (Independent Scholar, UK) and Slyvia Warnecke (Open University, UK)
6. La Posta di Falcome and La Porta di Ferro: Representations and Receptions of Historical Fighting Practices in Medieval Media and Contemporary Popular Culture, Jacob Deacon (University of Leeds, UK)
7. Malevolent and Marginal: The Feminized ‘Dark Ages’ in Modern Card Game Cultures, Daisy Black (University of Wolverhampton, UK)
Part III. Creating Authenticity
8. The Tourist Gaze and the ‘Medieval’ Landscape, Megan Arnott (Western Michigan University, USA)
9. Playing at the Crossroads of Religion and Law: Historical Milieu, Context, and Curriculum Hooks in Lost & Found, Owen Gottlieb (Rochester Institute of Technology, USA)
10. Modding and Authentic, Gritty Medievalism in Skyrim, Victoria Cooper (Independent Scholar, China)
11. Playing the Taskscapes: Representing Medieval Life through Video Games Technologies, Juan Hiriart (University of Salford, UK)
12. If You’re Going to the be the King, You’d Better Damn Well Act like the King: Setting Authentic Objectives to Support Learning in Grand Strategy Computer Games, Robert Houghton (University of Winchester, UK)
Bibliography
Filmography
Ludography
Mods Cited
Index
Erscheinungsdatum | 03.04.2023 |
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Reihe/Serie | New Directions in Medieval Studies |
Zusatzinfo | 27 bw illus |
Verlagsort | London |
Sprache | englisch |
Maße | 156 x 234 mm |
Themenwelt | Geschichte ► Allgemeine Geschichte ► Mittelalter |
Geisteswissenschaften ► Sprach- / Literaturwissenschaft ► Anglistik / Amerikanistik | |
Geisteswissenschaften ► Sprach- / Literaturwissenschaft ► Literaturwissenschaft | |
Sozialwissenschaften | |
ISBN-10 | 1-350-26600-0 / 1350266000 |
ISBN-13 | 978-1-350-26600-1 / 9781350266001 |
Zustand | Neuware |
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