Popular Culture in Europe since 1800
Routledge (Verlag)
978-0-415-71683-3 (ISBN)
Focusing on key themes associated with modernity – secularisation, industrialisation, social cohesion and control, globalisation and technological change – this synthesis of research across a very wide field fills a gap that has long been felt by students and educators working in the field of popular culture. While it is organised as a history of cultural forms, it can also be used across a wide range of social science and humanities programmes, including media and cultural studies, literary studies, sociology and European studies. Covering the subject with a broad number of themes, this book discusses popular culture through visual culture and performance, games, music, film, television and video games.
Popular Culture in Europe since 1800 will be of interest to anyone looking for an engaged but concise overview of how book production and reading practices, visual cultures, music, performance and sports and games developed across Europe in the modern period.
Tobias Becker is a historian and curator based in Berlin. His publications include Inszenierte Moderne: Populäres Theater in Berlin und London, 1880–1930 (2014), Popular Musical Theatre in London and Berlin, 1890–1939, ed. with Len Platt and David Linton (2014) and Yesterday: A New History of Nostalgia (forthcoming). Len Platt is Professor Emeritus of Modern Literatures at Goldsmiths, University of London. His previous publications include Writing London and the Thames Estuary 1576–2016 (2017), James Joyce: Texts and Contexts (2012), Joyce, Race and Finnegans Wake (2007) and Musical Comedy on the West End Stage, 1890–1939 (2004).
Introduction / Chapter 1 Reading Cultures — Modernity and the Word / Chapter 2 Seeing — The Rise of Visual Culture / Chapter 3 Performance — Rational Entertainment and Musical Theatre / Chapter 4 Play — Games in Modern Europe / Chapter 5 Music — From Folksong to Pop / Chapter 6 Film — European Genre Movies / Chapter 7 Television — A Popular Culture and Its Politics / Chapter 8 Digital Europe — The Video Game
Erscheinungsdatum | 25.05.2016 |
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Zusatzinfo | 66 Halftones, black and white; 66 Illustrations, black and white |
Verlagsort | London |
Sprache | englisch |
Maße | 156 x 234 mm |
Gewicht | 612 g |
Themenwelt | Geschichte ► Allgemeine Geschichte ► Neuzeit (bis 1918) |
Geschichte ► Allgemeine Geschichte ► Zeitgeschichte | |
Geisteswissenschaften ► Geschichte ► Regional- / Ländergeschichte | |
Geschichte ► Teilgebiete der Geschichte ► Kulturgeschichte | |
Sozialwissenschaften ► Kommunikation / Medien ► Journalistik | |
ISBN-10 | 0-415-71683-7 / 0415716837 |
ISBN-13 | 978-0-415-71683-3 / 9780415716833 |
Zustand | Neuware |
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