Thinking about Video Games
Indiana University Press (Verlag)
978-0-253-01710-9 (ISBN)
David S. Heineman is Associate Professor of Communication Studies at Bloomsburg University of Pennsylvania.
Preface
Introduction
Section 1: Games and History
Introduction to Section 1
1. Nolan Bushnell: Learning from the Past
2. Chris Melissinos: Art and Video Games
3. Eugene Jarvis: Games and Design
4. Henry Lowood: Archiving and Games
Section 2: Games and Economy
Introduction to Section 2
5. Ed Fries: The Economics and Politics of a Launch
6. Kellee Santiago: Independent Game Development
7. Chris Grant: Games and Press
8. Edward Castronova: Games, Economics, and Policies
Section 3: Games and Culture
Introduction to Section 3
9. Jamie Dillion: Gamers, Community, and Charity
10. Casey Hudson: Games and Emotion
11. Ian Bogost: Anxieties, Procedures, and Game Studies
Conclusion
Notes
Works Cited
Participants
Index
Erscheint lt. Verlag | 3.8.2015 |
---|---|
Reihe/Serie | Digital Game Studies |
Verlagsort | Bloomington, IN |
Sprache | englisch |
Maße | 152 x 229 mm |
Gewicht | 517 g |
Themenwelt | Kunst / Musik / Theater ► Film / TV |
Informatik ► Weitere Themen ► Computerspiele | |
Sozialwissenschaften ► Kommunikation / Medien ► Medienwissenschaft | |
ISBN-10 | 0-253-01710-6 / 0253017106 |
ISBN-13 | 978-0-253-01710-9 / 9780253017109 |
Zustand | Neuware |
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