Sensible Software 1986–1999
Read-Only Memory (Verlag)
978-0-9575768-0-3 (ISBN)
- Keine Verlagsinformationen verfügbar
- Artikel merken
The book chronicles the rise of Sensible from its humble C64 beginnings, through its million-selling Amiga heyday in the early ’90s, to its ultimate demise at the hands of the console revolution. Guided by games media legend Gary Penn, it weaves together intimate interviews with Jon Hare and pivotal Sensible team members, as well as industry luminaries such as Martin Galway, Peter Molyneux and Gary Whitta.
Gary Penn is a founding father of games journalism. His work on seminal magazines such as Zzap!64 and The One in the formative years of computer and video gaming set an insightful, incisive and creative benchmark. He continued to inspire, inform and entertain through many other leading publications, including Amiga Power, Edge, PC Format and PC Gamer. In 1991 he spread his wings to not only write authoritatively about games but to write for them. Among the dozens of published titles in his portfolio you will find Frontier, Grand Theft Auto, Space Station Silicon Valley, Crackdown, Quarrel and Save the Day. In 2007, he was uncharacteristically lost for words when the games industry honoured his significance by presenting him with the first ever Games Media Legend award."
Softography; Escape From Sainsbury’s; Parallax; Galax-i-Birds; Wizball; The Day the Universe Died; Shoot ’Em Up Construction Kit; Oh No; MicroProse Soccer; Touchstone; Insects in Space; International 3D Tennis; Mega lo Mania; Cover Disks; Unreleased Games; Sensible Soccer; Wizkid; Cannon Fodder; Cannon Fodder 2; Sensible World of Soccer; Sensible Golf; Have a Nice Day; Sensible Soccer ’98; Sex ’n’ Drugs ’n’ Rock ’n’ Roll; Images; Index; Colophon
Erscheint lt. Verlag | 1.9.2023 |
---|---|
Zusatzinfo | 50 Illustrations |
Verlagsort | London |
Sprache | englisch |
Maße | 160 x 230 mm |
Themenwelt | Literatur ► Biografien / Erfahrungsberichte |
Sachbuch/Ratgeber ► Natur / Technik | |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Sozialwissenschaften ► Kommunikation / Medien ► Journalistik | |
Wirtschaft | |
ISBN-10 | 0-9575768-0-3 / 0957576803 |
ISBN-13 | 978-0-9575768-0-3 / 9780957576803 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
aus dem Bereich