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Introduction to Computing and Programming in Python, Global Edition - Mark Guzdial, Barbara Ericson

Introduction to Computing and Programming in Python, Global Edition

Buch | Softcover
528 Seiten
2016 | 4th edition
Pearson Education Limited (Verlag)
978-1-292-10986-2 (ISBN)
CHF 125,70 inkl. MwSt
For courses in Computer Programming with Python.

Social Computing and Programming with Python

Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognised for its successful introduction to the subject of Media Computation. Emphasising creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The 4th Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students.

1 Introduction to Computer Science and Media Computation
2 Introduction to Programming
3 Creating and Modifying Text
4 Modifying Pictures Using Loops
5 Picture Techniques with Selection
6 Modifying Pixels by Position
7 Modifying Sounds Using Loops
8 Modifying Samples in a Range
9 Making Sounds by Combining Pieces
10 Building Bigger Programs
11 Manipulating Text with Methods and Files
12 Advanced Text Techniques: Web and Information
13 Making Text for the Web
14 Creating and Modifying Movies
15 Speed
16 Functional Programming
17 Object Oriented Programming

Erscheint lt. Verlag 1.7.2016
Verlagsort Harlow
Sprache englisch
Maße 180 x 230 mm
Gewicht 720 g
Themenwelt Schulbuch / Wörterbuch
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Mathematik / Informatik Informatik Theorie / Studium
Mathematik / Informatik Informatik Web / Internet
ISBN-10 1-292-10986-6 / 1292109866
ISBN-13 978-1-292-10986-2 / 9781292109862
Zustand Neuware
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