Masters Of Doom
How two guys created an empire and transformed pop culture
Seiten
2004
Piatkus Books (Verlag)
978-0-7499-2489-8 (ISBN)
Piatkus Books (Verlag)
978-0-7499-2489-8 (ISBN)
Masters of Doom' is the true inside story of John Carmack and John Romero, co-creators of the most innovative and notoriously successful video games in history - Doom and Quake.
Masters of Doom is the true inside story of the Lennon and McCartney of the video game industry: John Carmack and John Romero. Together they created an empire, ruled a multibillion-dollar industry, and provoked a national controversy. They lived a unique American dream, escaping their broken homes to co-create the most innovative and notoriously successful video games in history - Doom and Quake - until the games they made tore them apart.
David Kushner has been covering the video game industry for ten years and knows all the angles. Even those with no interest in video games will be fascinated by this vastly entertaining tale of friendship, betrayal and the genesis of a multibillion-dollar popular art form.
Masters of Doom is the true inside story of the Lennon and McCartney of the video game industry: John Carmack and John Romero. Together they created an empire, ruled a multibillion-dollar industry, and provoked a national controversy. They lived a unique American dream, escaping their broken homes to co-create the most innovative and notoriously successful video games in history - Doom and Quake - until the games they made tore them apart.
David Kushner has been covering the video game industry for ten years and knows all the angles. Even those with no interest in video games will be fascinated by this vastly entertaining tale of friendship, betrayal and the genesis of a multibillion-dollar popular art form.
David Kushner has written for numerous publications, including The New York Times, Wired, Rolling Stone (where he writes a digital music column) and Spin (where he is a contributing editor). He has also worked as a senior producer for the music website SonicNet.
Erscheint lt. Verlag | 27.5.2004 |
---|---|
Verlagsort | London |
Sprache | englisch |
Maße | 128 x 196 mm |
Gewicht | 320 g |
Themenwelt | Literatur ► Biografien / Erfahrungsberichte |
Sachbuch/Ratgeber ► Beruf / Finanzen / Recht / Wirtschaft ► Wirtschaft | |
Informatik ► Weitere Themen ► Computerspiele | |
Technik | |
ISBN-10 | 0-7499-2489-6 / 0749924896 |
ISBN-13 | 978-0-7499-2489-8 / 9780749924898 |
Zustand | Neuware |
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