HoloLens Beginner's Guide (eBook)
376 Seiten
Packt Publishing (Verlag)
978-1-78646-546-7 (ISBN)
HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.
This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.
You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.
Create interactive and intuitiveness HoloLens applications with easeAbout This BookStart developing immersive and interactive apps for Microsoft HoloLensExplore the Windows Universal Development platform for HoloLens developmentLeverage the full set of HoloLens sensors to create mesmerizing appsWho This Book Is ForIf you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book.What You Will LearnWrite an app that responds to verbal commandsCommunicate between devices in the boundaries of the UWP modelCreate sounds in the app and place them in a 3D spaceBuild simple apps that display hologramsInteract with the physical environment while taking physical boundaries into accountIn DetailHoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.
Erscheint lt. Verlag | 28.4.2017 |
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Sprache | englisch |
Themenwelt | Sachbuch/Ratgeber ► Freizeit / Hobby ► Sammeln / Sammlerkataloge |
Mathematik / Informatik ► Informatik | |
ISBN-10 | 1-78646-546-9 / 1786465469 |
ISBN-13 | 978-1-78646-546-7 / 9781786465467 |
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