Texas Hold'em For Dummies (eBook)
288 Seiten
Wiley (Verlag)
978-1-118-05073-6 (ISBN)
Mark "The Red" Harlan was born in Rawlins, Wyoming, and has lived exactly the life you'd expect as a result. Armed with a degree in Applied Mathematics (from a university he loathes so much that he refuses to even utter the name), he fell headlong into a 20-year stint in the Silicon Valley's computer industry. Red's professional experience includes human-interface work at Apple Computer, development of the bidding schema used by eBay, overseeing application development at Danger (makers of the T-Mobile Sidekick), as well as co-founding CyberArts Licensing (suppliers of the poker software seen on the MANSION and GamesGrid sites). At the tender age of 8, he won a pinewood derby competition in the Cub Scouts, giving him his first heavy swig of victory that would forever warp his oh-so-soft-and-pliable mind. Under the influence of this experience, he started playing poker that same year ("might as well win money if you're going to win") and became good enough by 2005 to be a net money winner in that year's World Series of Poker. Red is a member of the American Society of Journalists and Authors and has an extensive writing background ranging from penning InfoWorld's Notes from the Fringe during the heyday of the Internet, to being lead author of the book he thinks everyone should own (his mom does): Winning at Internet Poker For Dummies (Wiley). Red maintains a Web site of poker articles at www.redsdeal.com and welcomes non-spam e-mail at RedsDeal+HEFD@gmail.com (be sure to include the +).
Introduction.
Part I: Everything's Bigger in Texas: Welcome to Texas
Hold'em!
Chapter 1: A Bird's-Eye View of Texas Hold'em.
Chapter 2: Ranking and Reading a Hand.
Chapter 3: Just Tell Me How to Play: Texas Hold'em
Basics.
Part II: Texas Hold'em: Play by Play.
Chapter 4: Beginning with Two.
Chapter 5: Flopping 'Til You're Dropping.
Chapter 6: Taking Your Turn.
Chapter 7: Dipping in the River.
Part III: Movin' On to Higher Stakes: Advanced
Strategies of Hold'em.
Chapter 8: Playing the Players.
Chapter 9: Bluffing: When Everything Isn't What It Appears
to Be.
Chapter 10: Maximizing Your Win: Check-Raising and Trapping.
Chapter 11: Camouflaging Your Play and Dodging Traps.
Chapter 12: Considering Mathematics.
Chapter 13: Advancing Your Knowledge.
Part IV: Casinos, Card Rooms, and the Internet: Places to
Play Hold'em.
Chapter 14: There's No Place Like Home: Playing in Private
Games.
Chapter 15: Opting for the Internet: Online Games.
Chapter 16: Harrah's, Here I Come: Playing in Card
Rooms.
Chapter 17: Competing in Tournaments.
Part V: The Part of Tens.
Chapter 18: Ten Differences between Online and Real-World
Play.
Chapter 19: Ten (Or So) Common Mistakes.
Chapter 20: Ten Ways to Improve Your Home Game.
Chapter 21: Ten Bad Beats.
Chapter 22: Ten Things You Can Do to Improve Your Hold'em
Game.
Glossary.
Index.
Erscheint lt. Verlag | 1.3.2011 |
---|---|
Sprache | englisch |
Themenwelt | Sachbuch/Ratgeber ► Freizeit / Hobby ► Spielen / Raten |
Schlagworte | Games • lifestyle • lifestyles • Poker • Spiele |
ISBN-10 | 1-118-05073-8 / 1118050738 |
ISBN-13 | 978-1-118-05073-6 / 9781118050736 |
Haben Sie eine Frage zum Produkt? |
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