Reality is Broken
Vintage (Verlag)
978-0-09-954028-1 (ISBN)
More than 31 million people in the UK are gamers.
The average young person will spend 10,000 hours gaming by the age of twenty-one.
The future belongs to those who play games.
In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.
Jane McGonigal is a world-renowned designer of alternate reality games - or, games that are designed to improve real lives and solve real problems. She is a two-time New York Times bestselling author of Reality is Broken and SuperBetter. Her TED talks have had more than 15 million views. Jane is also a future forecaster. She is the Director of Games Research & Development at the Institute for the Future, a non-profit research group. Her future forecast work has been featured in The Economist, Vanity Fair, The New Yorker, O Magazine, Fast Company, The New York Times Science section, and more. She teaches a course on 'How to Think Like a Futurist' at Stanford University, and has taught game design and theory at UC Berkeley and the San Francisco Art Institute. She enjoys speaking to global audiences. A former New Yorker she now lives in San Francisco.
Erscheint lt. Verlag | 5.4.2012 |
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Verlagsort | London |
Sprache | englisch |
Maße | 129 x 197 mm |
Gewicht | 356 g |
Themenwelt | Sachbuch/Ratgeber ► Freizeit / Hobby |
Informatik ► Weitere Themen ► Computerspiele | |
Naturwissenschaften | |
Sozialwissenschaften | |
ISBN-10 | 0-09-954028-2 / 0099540282 |
ISBN-13 | 978-0-09-954028-1 / 9780099540281 |
Zustand | Neuware |
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