Cultural Policy and East Asian Rivalry
The Hong Kong Gaming Industry
Seiten
2018
Rowman & Littlefield International (Verlag)
978-1-78348-625-0 (ISBN)
Rowman & Littlefield International (Verlag)
978-1-78348-625-0 (ISBN)
Cultural Policy and East Asian Rivalry is an exploration of the market, challenges and competition in the Hong Kong gaming industry in relation to a wider Chinese and East Asian context. This book looks at the impact of the lack of cultural policy on creative industries.
Hong Kong was once an established hub of creativity in Asia recognized internationally for its cinema, Bruce Lee and Kung Fu. Cantopop, its particular form of pop music, was popular throughout China and East Asia from the 1970s. So why is Hong Kong’s creative industry today in a state of stagnation?
Cultural Policy and East Asian Rivalry unravels the challenges faced by the creative industries in Hong Kong in relation to the wider East Asian context in countries including Singapore, Japan, Korea, Vietnam, Malaysia and China. Based on a four-year study of the gaming industry in Hong Kong, this book explores the barriers that creative industries face in the region. Fung argues that a lack of cultural policy in Hong Kong has damaged the gaming industry and by extension all creative industries in the region by rendering them uncompetitive. Conversely, the growing strength of cultural policy in other countries across the region has created further barriers for the industry.
Hong Kong was once an established hub of creativity in Asia recognized internationally for its cinema, Bruce Lee and Kung Fu. Cantopop, its particular form of pop music, was popular throughout China and East Asia from the 1970s. So why is Hong Kong’s creative industry today in a state of stagnation?
Cultural Policy and East Asian Rivalry unravels the challenges faced by the creative industries in Hong Kong in relation to the wider East Asian context in countries including Singapore, Japan, Korea, Vietnam, Malaysia and China. Based on a four-year study of the gaming industry in Hong Kong, this book explores the barriers that creative industries face in the region. Fung argues that a lack of cultural policy in Hong Kong has damaged the gaming industry and by extension all creative industries in the region by rendering them uncompetitive. Conversely, the growing strength of cultural policy in other countries across the region has created further barriers for the industry.
Anthony Y.H. Fung is Professor in the School of Journalism and Communication at the Chinese University of Hong Kong. He is also the Pearl River Chair Professor at Jinan University, China.
Acknowledgements / 1. Game Industry and Cultural Policy / 2. The Hong Kong Game Industry / 3. The Game Industry, Markets, and Cultural Policies in China / 4. Global and East Asian Cultural Policies and Market / 5. Global Creative Clusters / Conclusion: Hong Kong’s Creative Industries and East Asian Rivalry / Bibliography / Index
Erscheint lt. Verlag | 17.5.2018 |
---|---|
Reihe/Serie | Asian Cultural Studies: Transnational and Dialogic Approaches |
Verlagsort | London |
Sprache | englisch |
Maße | 154 x 224 mm |
Gewicht | 259 g |
Themenwelt | Naturwissenschaften ► Geowissenschaften ► Geografie / Kartografie |
Sozialwissenschaften ► Kommunikation / Medien ► Medienwissenschaft | |
Sozialwissenschaften ► Soziologie ► Makrosoziologie | |
ISBN-10 | 1-78348-625-2 / 1783486252 |
ISBN-13 | 978-1-78348-625-0 / 9781783486250 |
Zustand | Neuware |
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