Instructional Techniques to Facilitate Learning and Motivation of Serious Games (eBook)
VI, 218 Seiten
Springer International Publishing (Verlag)
978-3-319-39298-1 (ISBN)
Dr. Pieter Wouters is a post-doctoral researcher at Utrecht University. Since 2011, he has been working on an international project on serious games in mathematics education, which involves research on the structure and analysis methodology for serious games. He has published articles in fifteen international journals, fourteen conference proceedings, and two book chapters. He has also acted as a reviewer for journals such as Learning and Instruction and ETR&D.
Dr. Herre van Oostendorp is an associate professor of human-media interaction at the Utrecht University. He was previously a visiting professor at the International Institute of Informational Technology in Hyderabad, India. He was leader of the project 'Cognitive Learning Principles in Serious Games' within the Dutch national GATE project. He has published articles in 70 international journals and 115 conference proceedings, edited five books, and contributed 24 chapters to various publications.
Dr. Pieter Wouters is a post-doctoral researcher at Utrecht University. Since 2011, he has been working on an international project on serious games in mathematics education, which involves research on the structure and analysis methodology for serious games. He has published articles in fifteen international journals, fourteen conference proceedings, and two book chapters. He has also acted as a reviewer for journals such as Learning and Instruction and ETR&D.Dr. Herre van Oostendorp is an associate professor of human-media interaction at the Utrecht University. He was previously a visiting professor at the International Institute of Informational Technology in Hyderabad, India. He was leader of the project "Cognitive Learning Principles in Serious Games" within the Dutch national GATE project. He has published articles in 70 international journals and 115 conference proceedings, edited five books, and contributed 24 chapters to various publications.
Overview of Instructional Techniques to Facilitate Learning and Motivation of Serious Games Towards a game-based learning instructional design model focusing on integrationTwo Systems, Two Stances: A Novel Theoretical Framework for Model-Based Learning in Digital GamesAssessment and Adaptation in GamesFidelity and Multimodal InteractionsNarration-Based Techniques to Facilitate Game-Based LearningDesigning Effective Feedback Messages in Serious Games and Simulations: A Research ReviewSelf-explanations in game-based learning: from tacit to transferable knowledgeCompetition and Collaboration for Game-Based Learning: a Case StudyModeling and Worked Examples in Game-based learningReflections on Serious Games
Erscheint lt. Verlag | 31.10.2016 |
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Reihe/Serie | Advances in Game-Based Learning | Advances in Game-Based Learning |
Zusatzinfo | VI, 218 p. 142 illus., 114 illus. in color. |
Verlagsort | Cham |
Sprache | englisch |
Themenwelt | Geisteswissenschaften |
Medizin / Pharmazie ► Medizinische Fachgebiete ► Psychiatrie / Psychotherapie | |
Sozialwissenschaften ► Pädagogik ► Schulpädagogik / Grundschule | |
Schlagworte | Game Design • Instructional techniques • Learning and Instruction • Learning and Motivation • Learning effectiveness • Serious game design • Serious Games • Teaching effectiveness |
ISBN-10 | 3-319-39298-0 / 3319392980 |
ISBN-13 | 978-3-319-39298-1 / 9783319392981 |
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