Java Programming: From The Ground Up
McGraw-Hill Professional (Verlag)
978-0-07-018139-7 (ISBN)
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Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language.
The text contains a large variety of carefully designed exercises that are more effective than the competition.
Since receiving his Ph.D. from The University of Notre Dame, Ralph Bravaco has been a member of the faculty of Stonehill College, where he has taught more than a dozen computer science courses ranging from introductory programming to compiler design. Shai Simonson earned his B.A. in mathematics at Columbia University and M.S. and Ph.D in computer science at Northwestern University.
Part I: The Fundamental Tools1. An Introduction to Computers and Java2. Expressions and Data Types3. Variables and Assignment4. Selection and Decision: if Statements 5. Repetition 6. Methods 7. Arrays and Lists: One Name for Many Data 8. Recursion Part II: Principles of Object Oriented Programming9. Objects and Classes I: Encapsulation, Strings, and Things10. Objects and Classes II: Writing Your Own Classes11. Designing With Classes and Objects12. Inheritance13. PolymorphismPart III: More Java Classes14. More Java Classes: The Wrapper Classes and Exceptions15. Stream I/O and Random Access Files 16. Data Structures and Generics17. The Java Collections FrameworkPart IV: Basic Graphics, GUIs, and Java’s Event-Driven Model18. Graphics: AWT and Swing19. Event Driven Programming20. A Case Study: Video Poker RevisitedAppendix A: Java KeywordsAppendix B: The ASCII Character SetAppendix C: Operator PrecedenceAppendix D: JavadocAppendix E: Package
Erscheint lt. Verlag | 16.2.2009 |
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Sprache | englisch |
Maße | 203 x 229 mm |
Gewicht | 1969 g |
Themenwelt | Informatik ► Programmiersprachen / -werkzeuge ► Java |
ISBN-10 | 0-07-018139-X / 007018139X |
ISBN-13 | 978-0-07-018139-7 / 9780070181397 |
Zustand | Neuware |
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