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Wizards and Warriors: Massively Multiplayer Online Game Creation - Jason Darby

Wizards and Warriors: Massively Multiplayer Online Game Creation

Jason Darby (Autor)

Media-Kombination
352 Seiten
2011 | International Edition
Delmar Cengage Learning
978-1-59863-851-6 (ISBN)
CHF 73,45 inkl. MwSt
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A guide that helps you to create your own Massively Multiplayer Online game.
With WIZARDS AND WARRIORS: MASSIVELY MULTIPLAYER ONLINE GAME CREATION, you'll learn how to create your own massively multiplayer online (MMO) game, even if you have no previous game design experience. If you have the latest version of the popular MMO program Realm Crafter Pro and some experience with C#, simply follow this step-by-step guide and soon you will be playing a game of your own creation. An approachable, introductory guide for any aspiring game developer who wants to create MMOs, the book will help you understand what an MMO is, learn how to set up servers and clients for your game, discover how to come up with your own game ideas, gain an understanding of how to use Realm Crafter, test your MMO game, and much more. By the end of the book, you'll be ready to start designing and creating your very own MMO game adventure.

Jason Darby is a game designer for one of Europe's leading game developers and publishers, working on a leading AAA game title for the PS3 and Xbox platforms. Jason is the author of a number of game-creation books, including Make Amazing Games in Minutes; Power User's Guide to Windows Development; Awesome Game Creation, Third Edition; Game Creation for Teens; Going to War: Creating Computer War Games; Picture Yourself Creating Video Games; and Wizards and Warriors: Massively Multiplayer Online Game Creation, all published by Cengage Learning. Jason has also had a number of articles published in the UK press, including in Retro Gamer and PC Format, both leading magazines in their field.

Introduction.
1. Massively Multiplayer Online Games.
2. More About MMOs.
3. Cultivating Your MMO Ideas.
4. Realm Crafter.
5. The MMO Test.
6. Compiling Your MMO.
7. Adding Media to Your Game.
8. The Actors of Your MMO.
9. An Adventurer's Items.
10. World Tour.
11. Post Process, Emitters, and Help.
12. Terrain Creation and Editing.
13. The Create Panel.
14. Scripting Introduction.
15. Using the Script Editor.
16. Putting It All Together.
17. Game Design Ideas.
18. Resources.
Index.

Verlagsort Clifton Park
Sprache englisch
Maße 187 x 230 mm
Gewicht 672 g
Themenwelt Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-59863-851-3 / 1598638513
ISBN-13 978-1-59863-851-6 / 9781598638516
Zustand Neuware
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