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From Gamer to Game Designer : The Official Far Cry 2 Map Editing Guide - David Hutchison

From Gamer to Game Designer : The Official Far Cry 2 Map Editing Guide

(Autor)

Buch | Softcover
300 Seiten
2009 | New edition
Charles River Media (Verlag)
978-1-58450-686-7 (ISBN)
CHF 45,35 inkl. MwSt
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Intends to bridge the distance between playing and designing video games, providing PC, Playstation 3, and Xbox 360 gamers with advice on creating their own multiplayer maps for Far Cry 2.
Welcome to the official Far Cry (R) 2 map editing guide. Bridging the distance between playing and designing video games, From Gamer to Game Designer: The Official Far Cry (R)2 Map Editing Guide provides you with in depth advice on creating your own multiplayer maps for Far Cry 2, an open-world, firstperson shooter for the PC, PlayStation(R) 3, and Xbox 360(R). Set in the wilds of Africa, the dunes, oases, savannahs, and jungles provide a unique and exciting setting for both players and map makers. First, you'll be introduced to the powerful yet user-friendly map editor as you get comfortable with the interface, menus, and toolbox. Then, you'll go beyond the basics as you explore how the disciplines of game design theory, military science, environmental geography, and urban planning can help take your map design efforts to the next level. You'll learn how to design indoor and outdoor environments, work with weapons and vehicles, promote tactics and teamwork, and more. No programming skills are required, allowing you to create attractive and engaging maps right from the comfort of your game console that other Far Cry 2 gamers will be eager to play!

David Hutchison, Ph.D., is an Associate Professor in the Faculty of Education, Brock University. He is the author of Playing to Learn: Video Games in the Classroom (Teacher Ideas Press, 2007). David's video game articles have appeared in Electric Playground, GameInformer, GameSpot, Gamasutra/Serious Games Source, TeamXbox, and other publications.

1. The Far Cry 2 Map Editor 2. Game Design Theory 3. Physical Geography 4. Military Geography 5. Urban Warfare 6. Special Operations Afterword: From Map Maker to Game Developer

Verlagsort Hingham
Sprache englisch
Maße 185 x 229 mm
Gewicht 613 g
Themenwelt Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-58450-686-5 / 1584506865
ISBN-13 978-1-58450-686-7 / 9781584506867
Zustand Neuware
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