Play Britannia
The history of computer gaming in the UK
Seiten
2021
Snowbooks Ltd (Verlag)
978-1-905005-59-8 (ISBN)
Snowbooks Ltd (Verlag)
978-1-905005-59-8 (ISBN)
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In 1983, 20-year-old Jeff Minter started Llamasoft in his bedroom in reading, a company which became a cult, selling millions of games. A year earlier, brothers Chris and Tim Stamper founded Rare in Ashby de la Zouch, Leicestershire, going on to create many of Nintendo's famous and enduring times. This is the history of computer games in British.
It's not a well-known story, but the history of computer games is a very British history. In 1983, twenty-year-old Jeff Minter started Llamasoft in his bedroom in reading, a company which became a cult, selling millions of games worldwide. A year earlier, brothers Chris and Tim Stamper founded Rare in Ashby de la Zouch, Leicestershire, going on to create many of Nintendo's most famous and enduring times. Similar stories lie behind the the creation of world-leading, billion-selling games like 'Lara Croft: Tomb Raider' and 'Grand Theft Auto'.
It's not a well-known story, but the history of computer games is a very British history. In 1983, twenty-year-old Jeff Minter started Llamasoft in his bedroom in reading, a company which became a cult, selling millions of games worldwide. A year earlier, brothers Chris and Tim Stamper founded Rare in Ashby de la Zouch, Leicestershire, going on to create many of Nintendo's most famous and enduring times. Similar stories lie behind the the creation of world-leading, billion-selling games like 'Lara Croft: Tomb Raider' and 'Grand Theft Auto'.
Iain Simons is a UK game journalist with over a decade of experience writing for newspapers and magazines including the Guardian and the New Statesman, organiser of a number of gaming conferences and shows, and director of Gamecity.com. In Play Britannia he offers a fascinating look at Britain's crucial contribution to computer gaming, and the unique and frequently eccentric characters behind it - a must for every true gamer.
Erscheint lt. Verlag | 20.4.2021 |
---|---|
Verlagsort | London |
Sprache | englisch |
Themenwelt | Informatik ► Weitere Themen ► Computerspiele |
ISBN-10 | 1-905005-59-8 / 1905005598 |
ISBN-13 | 978-1-905005-59-8 / 9781905005598 |
Zustand | Neuware |
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