3D Programming for Windows
Seiten
2007
Microsoft Press,U.S. (Verlag)
978-0-7356-2394-1 (ISBN)
Microsoft Press,U.S. (Verlag)
978-0-7356-2394-1 (ISBN)
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Get a focused introduction to programming 3D graphics with the Windows Presentation Foundation 3D API. Complementing his book Applications = Code + Markup, award-winning author Charles Petzold builds on XAML essentials, teaching you how to display and animate 3D graphics under the Microsoft .NET Framework 3.0 and Windows Vista. You’ll get expert guidance and code samples in XAML and Microsoft Visual C#— helping you master the skills you need to create high-fidelity user interfaces.
Discover how to:
Define complex 3D objects with triangle meshes
Enhance the illumination of 3D surfaces with light and shading effects
Color 3D figures with gradients, bitmaps, and drawings
Add animation with transforms and vertex manipulation
Represent linear, affine, and camera transforms by using matrices
Calculate vector angles, angles of rotation, and axes of rotation
Generate triangle meshes efficiently by using C# code
Express rotation by using quaternion computation
Provide a user interface for manipulating and drawing 3D figures
PLUS—Get Visual C# and XAML code samples on the Web
Discover how to:
Define complex 3D objects with triangle meshes
Enhance the illumination of 3D surfaces with light and shading effects
Color 3D figures with gradients, bitmaps, and drawings
Add animation with transforms and vertex manipulation
Represent linear, affine, and camera transforms by using matrices
Calculate vector angles, angles of rotation, and axes of rotation
Generate triangle meshes efficiently by using C# code
Express rotation by using quaternion computation
Provide a user interface for manipulating and drawing 3D figures
PLUS—Get Visual C# and XAML code samples on the Web
Charles Petzold has been writing about Windows programming for 25 years. A Windows Pioneer Award winner, Petzold is author of the classic Programming Windows, the widely acclaimed Code: The Hidden Language of Computer Hardware and Software, Programming Windows Phone 7, and more than a dozen other books.
1. Lights! Camera! Mesh Geometries! 2. Transforms and Animation 3. Axis/Angle Rotation 4. Light and Shading 5. Texture and Materials 6. Algorithmic Mesh Geometries 7. Matrix Transforms 8. Quaternions 9. Applications and Curiosa
Erscheint lt. Verlag | 12.12.2007 |
---|---|
Verlagsort | Redmond |
Sprache | englisch |
Maße | 187 x 229 mm |
Gewicht | 1000 g |
Themenwelt | Informatik ► Betriebssysteme / Server ► Windows |
Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge | |
ISBN-10 | 0-7356-2394-5 / 0735623945 |
ISBN-13 | 978-0-7356-2394-1 / 9780735623941 |
Zustand | Neuware |
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