Windows Game Programming For Dummies
Seiten
1998
Hungry Minds Inc,U.S.
978-0-7645-0337-5 (ISBN)
Hungry Minds Inc,U.S.
978-0-7645-0337-5 (ISBN)
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A gentle introduction to Windows game programming. It covers multimedia, DirectX and its subcomponents, programming techniques, 3-D graphics and even marketing techniques. The CD-ROM contains a C++ compiler, DirectX SDK, PaintShop Pro 4, Sound Forge 4, Caligari TrueSpace, shareware and software.
This manual is designed for C programmers who are completely new to game programming and DOS game programmers who need a first look at programming games for Windows using DirectX. It aims to be gentle and light-hearted, and covers programming for Windows, multimedia, DirectX and its major subcomponents, game programming techniques, basic 3-D graphics and even marketing techniques. The accompanying CD-ROM contains a C++ compiler, DirectX SDK, PaintShop Pro 4 by Jasc, Sound Forge 4, Caligari TrueSpace, and various shareware games and software.
This manual is designed for C programmers who are completely new to game programming and DOS game programmers who need a first look at programming games for Windows using DirectX. It aims to be gentle and light-hearted, and covers programming for Windows, multimedia, DirectX and its major subcomponents, game programming techniques, basic 3-D graphics and even marketing techniques. The accompanying CD-ROM contains a C++ compiler, DirectX SDK, PaintShop Pro 4 by Jasc, Sound Forge 4, Caligari TrueSpace, and various shareware games and software.
About the Author AndrE LaMothe is the CEO of Xtreme Games LLC. He is the author of many game programming books.
Erscheint lt. Verlag | 11.3.1998 |
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Zusatzinfo | illustrations |
Verlagsort | Foster City |
Sprache | englisch |
Maße | 189 x 235 mm |
Gewicht | 850 g |
Einbandart | Paperback |
Themenwelt | Informatik ► Weitere Themen ► Computerspiele |
ISBN-10 | 0-7645-0337-5 / 0764503375 |
ISBN-13 | 978-0-7645-0337-5 / 9780764503375 |
Zustand | Neuware |
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