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Windows Game Programming For Dummies - Andre LaMothe

Windows Game Programming For Dummies

Andre LaMothe (Autor)

Media-Kombination
500 Seiten
1998
Hungry Minds Inc,U.S.
978-0-7645-0337-5 (ISBN)
CHF 75,50 inkl. MwSt
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A gentle introduction to Windows game programming. It covers multimedia, DirectX and its subcomponents, programming techniques, 3-D graphics and even marketing techniques. The CD-ROM contains a C++ compiler, DirectX SDK, PaintShop Pro 4, Sound Forge 4, Caligari TrueSpace, shareware and software.
This manual is designed for C programmers who are completely new to game programming and DOS game programmers who need a first look at programming games for Windows using DirectX. It aims to be gentle and light-hearted, and covers programming for Windows, multimedia, DirectX and its major subcomponents, game programming techniques, basic 3-D graphics and even marketing techniques. The accompanying CD-ROM contains a C++ compiler, DirectX SDK, PaintShop Pro 4 by Jasc, Sound Forge 4, Caligari TrueSpace, and various shareware games and software.

About the Author AndrE LaMothe is the CEO of Xtreme Games LLC. He is the author of many game programming books.

Erscheint lt. Verlag 11.3.1998
Zusatzinfo illustrations
Verlagsort Foster City
Sprache englisch
Maße 189 x 235 mm
Gewicht 850 g
Einbandart Paperback
Themenwelt Informatik Weitere Themen Computerspiele
ISBN-10 0-7645-0337-5 / 0764503375
ISBN-13 978-0-7645-0337-5 / 9780764503375
Zustand Neuware
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