Level Up! The Guide to Great Video Game Design
Seiten
2024
|
3rd edition
John Wiley & Sons Inc (Verlag)
978-1-394-29876-1 (ISBN)
John Wiley & Sons Inc (Verlag)
978-1-394-29876-1 (ISBN)
Want to design your own video games? Let expert Scott Rogers show you how!
If you want to design and build cutting-edge video games but aren't sure where to start, then the THIRD EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed for the hits Pac-Man World, God of War, Maximo and SpongeBob SquarePants, this updated edition provides clear and well-thought-out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience.
Level Up! 3rd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including:
Developing your game design from the spark of inspiration all the way to production
Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged
Creating games for console, mobile, and VR/AR/MR—including detailed rules for game play design and controls
Monetizing your game from the design up
Play test your game to get the best feedback from your players
Level Up! 3rd Edition features all-new content, including two new chapters and even a brand-new chili recipe—making it the most indispensable guide for video game designers both “in the field” and the classroom.
If you want to design and build cutting-edge video games but aren't sure where to start, then the THIRD EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed for the hits Pac-Man World, God of War, Maximo and SpongeBob SquarePants, this updated edition provides clear and well-thought-out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience.
Level Up! 3rd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including:
Developing your game design from the spark of inspiration all the way to production
Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged
Creating games for console, mobile, and VR/AR/MR—including detailed rules for game play design and controls
Monetizing your game from the design up
Play test your game to get the best feedback from your players
Level Up! 3rd Edition features all-new content, including two new chapters and even a brand-new chili recipe—making it the most indispensable guide for video game designers both “in the field” and the classroom.
Erscheint lt. Verlag | 28.1.2025 |
---|---|
Verlagsort | New York |
Sprache | englisch |
Maße | 185 x 234 mm |
Gewicht | 839 g |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Informatik ► Office Programme ► Outlook | |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 1-394-29876-5 / 1394298765 |
ISBN-13 | 978-1-394-29876-1 / 9781394298761 |
Zustand | Neuware |
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