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Xbox 360 For Dummies - Brian Johnson, Duncan Mackenzie

Xbox 360 For Dummies

Buch | Softcover
332 Seiten
2006
John Wiley & Sons Inc (Verlag)
978-0-471-77180-7 (ISBN)
CHF 25,95 inkl. MwSt
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Microsoft's Xbox now accounts for 37 percent of the game console market, and the new Xbox 360 is due out for the 2005 holiday season, months before Sony's PlayStation 3. When gamers take the new Xbox home, however, they'll soon discover that it's more than a just a game machine-it's a full-fledged home media hub with more power than most PCs. This friendly guide shows how to maximize both gaming and non-gaming features of this amazing machine.* Topics covered include hooking up Xbox 360, taking advantage of HDTV and Dolby capabilities, using built-in digital video recording and wireless functions, storing media files, playing music, and displaying photos* Shows how to have even more fun by taking an Xbox online for massively multiplayer gaming, instant messaging, and more* Discusses the social potential of the Xbox, which people can use to make new friends, join groups and teams, and even throw fantastic parties* Includes tips for securing the Xbox from online threats

Brian Johnson works for Microsoft Corporation as a content strategist for MSDN. He's an avid gamer and has been playing on the Xbox since before the release of the system. Brian is the author of a number of books including Microsoft Image Composer for Dummies, Inside Visual Studio .NET, An Insider's Guide to Microsoft OneNote, and others. Before working at MSDN, Brian was a technical editor for Microsoft Press where he worked on a number of successful titles. In the late 1990s, he was a columnist for Microsoft Visual J++ Informant Magazine and a technical editor for Microsoft Office and VBA Developer Magazine. Brian is a former Marine Corps journalist and a graduate of the University of Wisconsin. Duncan Mackenzie is a software developer at Microsoft. When the kids go to sleep, he fires up the Xbox.

Introduction. Part I: Xbox 360 Out of the Box. Chapter 1: Meet the Xbox 360. Chapter 2: Setting Up Your Xbox 360. Part II: The Xbox 360 Blades. Chapter 3: Dealing with the Dashboard. Chapter 4: The Live Blade. Chapter 5: The Media Blade. Chapter 6: The System Blade. Chapter 7: The Games Blade. Part III: Xbox 360 in Your Entertainment System. Chapter 8: HDTV, EDTV, Plain Old TV. Chapter 9: Getting the Best Audio Experience. Chapter 10: Customizing Your Console. Part IV: Pushing the Outer Limits. Chapter 11: Parental Control. Chapter 12: LAN Parties. Chapter 13: Windows Media Center Extender. Part V: The Part of Tens. Chapter 14: Ten Great Web Sites. Chapter 15: More Than Ten Great Games. Chapter 16: Ten Tips for Parents. Chapter 17: Ten Ways to Make Friends. Chapter 18: Ten Great Accessories. Appendix: Original Xbox Games. Index.

Erscheint lt. Verlag 31.1.2006
Zusatzinfo Illustrations
Verlagsort New York
Sprache englisch
Maße 187 x 233 mm
Gewicht 627 g
Einbandart Paperback
Themenwelt Sachbuch/Ratgeber Freizeit / Hobby Spielen / Raten
Informatik Weitere Themen Computerspiele
ISBN-10 0-471-77180-5 / 0471771805
ISBN-13 978-0-471-77180-7 / 9780471771807
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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