A Practical Introduction to Virtual Reality
Morgan Kaufmann Publishers In (Verlag)
978-0-443-14036-5 (ISBN)
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Dr. Lori Rebenitsch has had previous research experience in the USA, Canada, Japan and Switzerland, publishing experience in scientific publications from computer science to physics, as well as undergraduate teaching experience in the USA and Canada. She has undergone the process of publishing both research articles and a fiction book before founding The Study, LLC, specializing in scientific writing in computer science and physics. Dr. Lisa Rebenitsch is the head of the VR laboratory at the South Dakota School of Mines and a professor in the Computer Science and Engineering department. Dr. Rebenitsch previously held a Future Academic Scholars in Teaching (FAST) Fellowship at Michigan State University. She is trained and experienced in teaching techniques for engineering students. Rohan Loveland, PhD, MBA, is a former high-tech start-up entrepreneur, as well as a professor in Computer Science and Engineering at the South Dakota School of Mines.
0. Introduction
1. Object-Oriented Programming in Virtual Reality
2. Basic VR Objects and Interactions
3. Transformations and Scene Trees
4. Basic Physics
5. Multiple System Interaction Frameworks
6. VR Interactions
7. Menus and HUDs
8. Models and Animations
9. Terrains
10. Textures
11. Walking and Navigation
12. Lighting and Shaders
13. 3D Sound
14. Particle Systems
15. AI
16. Advanced Physics
17. Joints
18. Inverse Kinematics
19. Usability Design and Publishing
Erscheint lt. Verlag | 22.11.2024 |
---|---|
Verlagsort | San Francisco |
Sprache | englisch |
Maße | 191 x 235 mm |
Gewicht | 860 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
Mathematik / Informatik ► Informatik ► Web / Internet | |
ISBN-10 | 0-443-14036-7 / 0443140367 |
ISBN-13 | 978-0-443-14036-5 / 9780443140365 |
Zustand | Neuware |
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