Computer Graphics
Toronto Academic Press (Verlag)
978-1-77469-764-1 (ISBN)
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This book introduces readers to the world of digital art and design. It explores the principles, techniques, and tools used to create images and animations on a computer. The book covers topics such as 2D and 3D graphics, rendering, shading, and lighting. It is an essential resource for students, artists, and designers looking to expand their knowledge and skills in the field of computer graphics. With the growing demand for digital media, this book is a valuable asset for anyone interested in creating visually stunning graphics and animations.
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Chapter 1 Introduction to Computer Graphics
Chapter 2 Principles of Modeling
Chapter 3 Transformation Matrices
Chapter 4 Ray and Path Tracing
Chapter 5 Standard Approximations and Representations
Chapter 6 Color and Blending
Chapter 7 Computer Animations
Chapter 8 Computer Graphics in Games
Erscheinungsdatum | 05.12.2023 |
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Sprache | englisch |
Maße | 203 x 254 mm |
Gewicht | 272 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
Informatik ► Web / Internet ► Web Design / Usability | |
ISBN-10 | 1-77469-764-5 / 1774697645 |
ISBN-13 | 978-1-77469-764-1 / 9781774697641 |
Zustand | Neuware |
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