Quantum Computing by Practice
Apress (Verlag)
978-1-4842-9990-6 (ISBN)
You’ll examine quantum computing in the cloud and run experiments there on a real quantum device. Along the way you’ll cover game theory with the Magic Square, an example of quantum pseudo-telepathy. You’ll also learn to write code using QISKit, Python SDK, and other APIs such as QASM and execute it against simulators (local or remote) or a real quantum computer. Then peek inside the inner workings of the Bell states for entanglement, Grover’s algorithm for linear search, Shor’s algorithm for integer factorization, and other algorithms in the fields of optimization, and more. Finally, you’ll learn the current quantum algorithms for entanglement, random number generation, linear search, integer factorization, and others.
By the end of this book, you’ll understand how quantum computing provides massive parallelism and significant computational speedups over classical computers
What You'll Learn
Write algorithms that provide superior performance over their classical counterparts
Create a quantum number generator: the quintessential coin flip with a quantum twist
Examine the quantum algorithms in use today for random number generation, linear search, and more
Discover quantum teleportation
Handle the counterfeit coin problem, a classic puzzle
Put your knowledge to the testwith more than 150 practice exercises
Who This Book Is ForDevelopers, programmers, computer science researchers, teachers, and students.
Vladimir Silva was born in Quito, Ecuador. He received a System's Analyst degree from the Polytechnic Institute of the Army in 1994. In the same year, he came to the United States as an exchange student pursuing an M.S. degree in Computer Science at Middle Tennessee State University. After graduation, he joined the IBM WebAhead technology think tank. His interests include Grid Computing, Neural Nets, and Artificial Intelligence. He also holds numerous IT certifications including OCP, MCSD, and MCP. He has written many technical articles for IBM developerWorks and books in the fields of grid computing, and security. His previous books include: Grid Computing for Developers (Charles River Media), Practical Eclipse Rich Client Platform (Apress), Pro Android Games (Apress), and Advanced Android 4 Games (Apress).
1. Quantum Fields – The Building Blocks of Reality.- 2. Richard Feynman, Demigod of Physics, Father of the Quantum Computer.- 3. Behold, the Qubit Revolution.- 4. Enter the IBM Quantum: A One of a Kind Platform for Quantum Computing in the Cloud.- 5. Mathematical Foundation: Time to Dust up that Linear Algebra.- 6. QISKit, Awesome SDK for Quantum Programming in Python- 7. Start Your Engines: From Quantum Random Numbers to Teleportation, pit stop at Super Dense Coding.- 8. Game Theory: With Quantum Mechanics Odds Are Always in Your Favor..- 9 Quantum Advantage with Deutsch-Jozsa, Bernstein-Vazirani, and Simon's Algorithms.- 10. Unstructured Search and Integer Factorization with Grover and Shor..- 11. Quantum in the Real World: Advanced Chemistry and Protein Folding.
Erscheinungsdatum | 22.12.2023 |
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Zusatzinfo | 209 Illustrations, black and white; XXII, 403 p. 209 illus. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 178 x 254 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Theorie / Studium ► Compilerbau | |
Mathematik / Informatik ► Mathematik ► Angewandte Mathematik | |
Schlagworte | AI • algorithms • Artificial Intelligence • Assembly • Big Data • Cloud • Code • Cognitive • deep learn • Developers • Development • IBM • Program • Python • QExperience • quantum assembly • Quantum Computing |
ISBN-10 | 1-4842-9990-6 / 1484299906 |
ISBN-13 | 978-1-4842-9990-6 / 9781484299906 |
Zustand | Neuware |
Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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