Nicht aus der Schweiz? Besuchen Sie lehmanns.de
The Tabletop Revolution - Marco Arnaudo

The Tabletop Revolution

Gaming Reimagined in the 21st Century

(Autor)

Buch | Softcover
277 Seiten
2023
McFarland & Co Inc (Verlag)
978-1-4766-8203-7 (ISBN)
CHF 81,95 inkl. MwSt
Provides the first book-length, scholarly overview of the ongoing revolution in tabletop gaming design and culture. This revolution started in the late 20th century and it exploded to unprecedented levels of vitality in the 21st, leading to new ways of creating, marketing, and experiencing a game.
This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way.

The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.

Marco Arnaudo is a professor at Indiana University, Bloomington, where he teaches classes about game design, simulations, military history, mystery fiction, and Italian literature. He is a well-known reviewer of board games, with over 1,000 video reviews.

Table of Contents
Acknowledgments
Introduction
 1. You Should Be Playing
 2. Now with More Choices
 3. Reimagining the Components
 4. Two Case Studies
 5. Rethinking the Big Ideas
 6. The Cogs of the Machine: Classics Reimagined
 7. The Cogs of the Machine: New Perspectives
 8. The Aesthetics of Hobby Games
 9. Eurogaming
10. Cooperative Gaming
11. Storytelling
Conclusions
Chapter Notes
Works Cited
Index

Erscheinungsdatum
Reihe/Serie Studies in Gaming
Verlagsort Jefferson, NC
Sprache englisch
Maße 152 x 229 mm
Gewicht 272 g
Themenwelt Informatik Weitere Themen Computerspiele
ISBN-10 1-4766-8203-8 / 1476682038
ISBN-13 978-1-4766-8203-7 / 9781476682037
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich